Zeta and Vaseraga (Halloween)

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Halloween
[Crimson and Ebony]This title is an unofficial, amateur translation.
Zeta and Vaseraga

MAX HP N/A
MAX ATK N/A
Element ???
RaceOfficially called "Type" in-game. ???
Style ???
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. ???
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. ???
Voice Actor ???
How to Recruit

ID
Char ID
Uncap Limit
Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute.
NameJP
TitleJP
Voice ActorJP
Release Date

The crimson lancer and ebony reaper adorn themselves for a night of festivities. The sun drops from the sky; the dark falls like a hush, shot through by beacons that beckon to the dead and the lost. A pair of eyes long grown accustomed to shadows and a flame that forges a crimson path—what can they discover within the gathering dusk of deception?

Charge Attack
Icon Name Effect
Abyssal Wall Massive Earth damage to a foe.
Gain Counters on Dodge/DMG (2 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 200%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.[1]

Skills
Icon Name Cooldown Duration Obtained Effect
Magic Horizons Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
9 turns
8 turns
Lvl 55:
9 turns
Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
Gain Magic HorizonsATK is boosted /
Triple attack rate is boosted /
Deals bonus earth DMG /
DEF is sharply lowered
(Can't be removed)
Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
Lvl 75:
9 turns
.[1][2]
Black Chamber Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
9 turns
8 turns
Lvl 75:
9 turns
Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
Gain Black ChamberDEF is boosted /
More likely to be attacked /
Counters with a skill when targeted by a foe /
Triple attack rate is lowered
(Can't be removed)
Strength: 150% DEF Up / 30% TA DownDuration: 8 turns
Lvl 75:
9 turns
.[1]
(800% Earth damage to all foes when targeted by a foe while in effect [Damage cap: ~800,000].)
The Witch and the Reaper 6 turns - Lvl 45
2-hit, 300%-350% Earth damage to a foe.[1]
Extend caster's buff duration by 1 turn. (Excludes 1-turn buffs.)

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Festive Contractors Lvl 1
Guaranteed double attacks.[1]
Zeta and Vaseraga's buffs can't be removed.
Gruesome Twosome Lvl 1
At end of turn in which Zeta and Vaseraga's HP hits 50% or below: Restore 50% HP (Healing cap: 5000).[1]
Ends cooldown for all of Zeta and Vaseraga's skills.
(Can't be reactivated.)

Extended Mastery Perks
Style ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Triple Attack Rate
★☆☆★★☆★★★
2%4%5%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
RaceCalled "Type" in-game. ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Water Damage Down
★☆☆★★☆★★★
2%4%5%
Individual HP
★☆☆★★☆★★★
250500750
Earth ATK Up
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
Water Damage Down
★☆☆★★☆★★★
2%4%5%
Over Mastery Aetherial Mastery
Permanent Mastery

‎‎

Gameplay Notes

  • This character cannot be used in the same party as their standalone versions.
  • Individual outfits for Zeta's and Vaseraga's standalone versions cannot be used on this version. Conversely, this character cannot be used as an outfit for the standalone versions.
  • Zeta and Vaseraga (Halloween)'s normal attacks count as one damage instance despite appearing as two instances; the visual effect is purely cosmetic.

Magic Horizons

  • Magic HorizonsATK is boosted /
    Triple attack rate is boosted /
    Deals bonus earth DMG /
    DEF is sharply lowered
    (Can't be removed)
    Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
    Lvl 75:
    9 turns
    grants the following effects:[1][2]
    • 50% ATK UpPerpetuity modifier
    • 80% Bonus Earth DMG effect
    • Guaranteed triple attacks
    • 70% DEF Down (Ignores the 50% DEF Down cap)

Black Chamber

  • Black ChamberDEF is boosted /
    More likely to be attacked /
    Counters with a skill when targeted by a foe /
    Triple attack rate is lowered
    (Can't be removed)
    Strength: 150% DEF Up / 30% TA DownDuration: 8 turns
    Lvl 75:
    9 turns
    grants the following effects:[1]
    • 150% DEF Up
    • Boost to hostility (In a 4-man party, the chance to get targeted is ~55%)
    • 30% TA Down
    • 800% Earth damage to all foes when targeted by a foe (Damage cap: ~800,000)

The Witch and the Reaper

  • All buffs on Zeta and Vaseraga with an initial duration of more than 1 turn can be extended.
    • This includes buffs with a duration of 1.5 turns, such as Helmwige's C.A.
    • For example, a buff with a current duration of 1 turn, but had 3 turns when initially applied is still extendable.

Gruesome Twosome

  • Starts the battle with Gruesome TwosomeAt end of turn in which HP hits 50% or below: All skills' cooldown ends / HP is restored (Can't be removed)
    , which is consumed when its HP condition is met.

References

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