Xeno Corow

This article is about the summon stone. For the Clash Event, see Xeno Corow Clash.

Xeno Corow
Can be uncapped to 4★

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??? HP ATK
Level 1 ?? ??
Level 100 ?? ??
Obtain -

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ID
Summon ID
NameJP
Release Date

Sow evil and as evil be reaped. The sacred fires of judgment shall incinerate sin and wickedness. Run as far as you can, but there is no escape from the eyes of the all-seeing empress.
Aura - Xeno Corow's Aura
0★This is the basic aura for this summon. Its level does not influence the aura. Boost to Light Elemental ATK based on number of Light weapons equipped (Up to 80%).
3★This is the aura for the 3★ version of this summon. Boost to Light Elemental ATK based on number of Light weapons equipped (Up to 100%).
4★This is the aura for the 4★ version of this summon. Boost to Light Elemental ATK based on number of Light weapons equipped (Up to 120%).
Call - Sol BurstInitial Cooldown Cooldown on Call
0★This is the basic call for this summon. Its level does not influence the call. 300% Light damage to all foes (Damage cap: ~1,100,000).
All allies gain 20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3 turns
.[1]
8T8-turn cooldown at the start of battle. 8T8-turn cooldown upon call.
3★This is the call for the 3★ version of this summon.400% Light damage to all foes (Damage cap: ~1,100,000).
All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3 turns
.[1]
7T7-turn cooldown at the start of battle.7T7 turn cooldown.
4★This is the call for the 4★ version of this summon.500% Light damage to all foes (Damage cap: ~1,100,000).
All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3 turns
.[1]
3T3-turn cooldown at the start of battle.6T6-turn cooldown.
4★ Uncap Materials
Rupie cost:
Reduction Materials
This summon should not be reduced or used as fodder.


Xeno Summons




Gameplay Notes

Aura - Xeno Corow's Aura

UncapLight ATK
per Light Weapon[1]
0-2 8%
3 10%
4 12%

References

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