Veight/Strategy
| Game | Strategy | Lore | Voice |
| This page is a Strategy stub. Please help us expand it by contributing relevant data. See Meta:Manual of Style/Character Pages/Strategy for more info. |
Ratings
| Veight | |||||
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Overview
How to Play
Synergy
Extended Mastery Perks
| Veight | Stars: 12 | EMP: 78 | ||||||||||||||||||||||||||||||||
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ATK
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DEF
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Double Attack Rate
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Critical Hit
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Charge Attack Damage
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ★☆☆ | ||||||||||||||||||||||||||||||
ATK
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DEF
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HP
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Dark ATK Up
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Charge Attack Damage
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★☆ | ★☆☆ | ||||||||||||||||||||||||||||||
Critical Hit
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Dark ATK Up
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Hostility Down
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Hostility Down
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Gain ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable) Strength: Based on rank (Max: 30%)Multiplier: NormalDuration: Indefinite upon dodging. |
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| ★★★ | ★★☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: 2019-04-19 | ||||||||||||||||||||||||||||||||||
Gamewith's recommended EMP build for Veight.
Priorities[edit]
Prioritise maxing Critical first, followed by 2 points in Dark ATK nodes, then 1 in each CA DMG. Remaining points are best spent in offensive nodes.
Hostility Down has low priority because even if it might help keeping Noble BloodGain AwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakeningDuration: Indefinite, sharply boosting stats.
When damaged twice, AwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening
Duration: Indefinite is removed and Veight self-inflicts BacklashATK, DEF, and multiattack rate are lowered from awakening backlash
Duration: 1 turn for 1 turn. active for longer, putting 6 stars in both nodes won't nulify the Hostility UP given by the ability. DA Up node is not recommended since Noble BloodGain AwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening
Duration: Indefinite, sharply boosting stats.
When damaged twice, AwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening
Duration: Indefinite is removed and Veight self-inflicts BacklashATK, DEF, and multiattack rate are lowered from awakening backlash
Duration: 1 turn for 1 turn. already gives him 100% DA.
Resources
- Reddit Character Discussion (2018-02-13) (post-December 2017 Rebalance)
- Reddit Character Discussion (2020-10-14)
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