Tower of Babyl

This article is about the Granblue Fantasy event. For the GBVS game mode, see Tower of Babyl (Versus).

Event duration: START_WIDGET52d333d4ab309fe7-0END_WIDGETSTART_WIDGET52d333d4ab309fe7-1END_WIDGET - START_WIDGET4487584c1ee365cf-0END_WIDGETSTART_WIDGET4487584c1ee365cf-1END_WIDGET
Displayed time is based on your local machine's clock.

Tower of Babyl is a recurring limited-time event where your parties battle powerful bosses on each floor to climb the tower. Players can swap between three different parties during battle. Loot can be obtained by clearing quests and completing missions. More floors will be added in each event iteration.

This event's plot takes place after the events of What Makes the Sky Blue III: 000, Helel ben Shalem's Fate Episodes, Chapter 131 (132) Quest: Chaos Returns: Dawn, and Chapter 131 (132) Quest: Chaos Returns: Dusk.

A massive whirlwind looms on the horizon.
And suspended within its chaotic heart is
a towering mass of rocks.

It is a pillar which points to calamity.
A distortion of causality, etched into the
very peace of the Sky Realm.

Those who dare brave its darkest heights,
if only to save its infinite blue,
will find the unfettered forces of chaos
bearing their fangs anew.

About

How to Climb

  • You can go to the next floor by clearing one quest on the current floor.
  • You can move on to the next layer by defeating the boss of the current layer.
  • A new layer will be added every run of the event. Quest and mission progress will be carried over to future runs.

Parties

You can form up to three parties (one main and two sub parties) to battle in this event.

  • Main Party: Formed with MC and three characters. Will be the first party to battle in a quest.
  • Sub Parties: Formed with four characters each. Will start each quest as reserve parties and fight in battle when the main party is knocked out or when you switch battle members.

Notes:

  • MC can only be included in the main party.
  • All three parties will share the same equipment and summons.
  • Each party can have only four main allies and no sub allies.
  • Only one version of characters with multiple versions can be used between all parties.

Battles

All battles are solo battles.

Summons and Skills in Battle

Summons:

  • Summons can be called even if neither MC nor Lyria is in the current party.
  • Summons can't be called if either MC or Lyria is knocked out.
  • Summons can be called if Lyria is in a reserve party, but only to the normal limit of one summon per turn.

Support Skills:

  • Support skills that activate while a character is a sub ally takes effect when the character is in a reserve party.
  • Support skills that activate when a sub ally character becomes a main ally take effect when the character switches in to fight in battle.

Certain Skills:

  • Skills that can target a sub ally in standard battles cannot be used to target an ally in a reserve party. MISS will appear when the skill Change, which switches MC with a sub ally, is used.

Reserve Party Status

The status of battle members will be saved if/when they are switched out with a reserve party. Below are listed some examples of what is saved when switching.

  • HP
  • Charge bar
  • Times each skill has been used
  • Skill cooldown
  • Summon call cooldown
  • Buffs and debuffs on allies
  • Mode transformations
  • Number of potions used
  • Secret gear and bullets used

Quest Failure

A quest will be considered failed when all three parties are knocked out.

Switching Battle Members

You can switch out current battle members with a sub party by tapping the button Switch Battle Members. The battle members can be switched as many times as you like, but they can't be switched for the next three turns once switched.

Special Restrictions on Characters

The following type of characters will have certain restrictions in Tower of Babyl battles.

Characters that transform into a large form:

  • Battle members can't be switched while a character is transformed into a large form.
  • Details of such characters are listed in the Help article found here: tap Battle, Battles, and then Large-Form Characters.

Continuing

The continue feature allows you to resume a quest from the wave you retreated, if you retreated from wave 2 or later in your previous challenge. There is no limit to the number of times you can continue, but anything done in the battle, such as damage dealt and debuffs inflicted to both foes and allies, will be reset each time. The flawless completion loot cannot be obtained, and it will not count toward mission requirements either.

Loot

First-Time Completion Loot Can be obtained when a quest is cleared for the first time.
Flawless Completion Loot Can be obtained the first time a quest with more than one wave is cleared without using the resume function.
Mission Loot Mission loot can be obtained the first time each mission's requirements are satisfied.

About Quest Completion:
A quest is considered mastered when all of the requirements for that quest are satisfied. The requirements include the following:

  • Getting the first-time completion loot
  • Getting the flawless completion loot
  • Clearing all missions

An area is considered mastered when all quests in the layer are mastered.

Notes:

  • There is no EXP, drop loot, or rupies.
  • Loot can still be obtained if a quest is cleared after the event conclusion.
  • Skill effects that gives you a chance to get bonus treasure at the end of a battle will not take effect.

Types of Missions

Mission Notes
Clear within a number of turns If the fight has two waves and the mission only allows one turn, the first must be finished without taking an attack turn
Clear with a C.A. Final hit must be C.A. damage. Chain bursts and skill damage dealt by charge attacks do not count.
Clear with a skill Final hit must be skill damage. Using a skill that performs a normal attack does not count.
Clear using no potions Potions refer to Green Potion and Blue Potion.
Clear losing no allies Clear with all allies alive. Allies that are knocked out, revived, and still alive upon clearing still count towards the mission.
Clear within a number of party switches
Clear without a continue

For new players

  • Clear any floors that you reasonably can for rewards.
  • Do not worry if you can't clear everything now. Tower of Babyl is a recurring event and all progress is saved between each rerun.
  • Use the Continue option for multi-wave battles to at least obtain the first-clear reward if possible.

Discussion Page

Discuss this event with other players or leave a comment on the talk page.

Changes in the February 2021 Rerun

  • Layer of Brahmic Scripture added.
  • Layer of Abyssal Depths added.
  • The positioning of areas on the main map has been adjusted.
  • Areas can now be filtered by cleared, mastered, and missions completed status from the area list overview.

Event Battles

Disclaimer: Battle data is still being gathered.
Special attacks, triggers, drops, and notes may not be accurate or complete.
4F
4-1
3F
3-1
3-2
2F
2-1
2-2
1F
1-1
1-2
1-3

Click on a quest on the left side to view its details. [edit]

MissionRewards
Master all quests on floor 1 Crystal ×100
Master all quests on floor 2 Crystal ×100
Master all quests on floor 3 Crystal ×100
Clear 3-1 within 1 turn Brimstone Earrings ×1
Clear 3-2 within 1 turn Sunbeam Earrings ×1
Clear 4-1 within 1 turn Azure Accolade ×1
Master Layer of Obscured Sands Premium Draw Ticket ×3
8F
8-1
7F
7-1
7-2
6F
6-1
6-2
5F
5-1
5-2

Click on a quest on the left side to view its details. [edit]

MissionRewards
Master all quests on floor 5 Crystal ×100
Master all quests on floor 6 Crystal ×100
Master all quests on floor 7 Crystal ×100
Clear 7-1 with a skill Permafrost Earrings ×1
Clear 7-2 with a skill Nightshade Earrings ×1
Clear 8-1 with a C.A. Azure Accolade ×1
Master Layer of Frozen Hopes Premium Draw Ticket ×3
12F
12-1
11F
11-1
11-2
10F
10-1
10-2
9F
9-1
9-2

Click on a quest on the left side to view its details. [edit]

MissionRewards
Master all quests on floor 9 Crystal ×100
Master all quests on floor 10 Crystal ×100
Master all quests on floor 11 Crystal ×100
Clear 11-1 using no potions Jetstream Earrings ×1
Clear 11-2 using no potions Brickearth Earrings ×1
Clear 12-1 using no potions Azure Accolade ×1
Master Layer of Nature's Cradle Premium Draw Ticket ×3
16F
16-1
15F
15-1
14F
14-1
14-2
13F
13-1
13-2

Click on a quest on the left side to view its details. [edit]

MissionRewards
Master all quests on floor 13 Crystal ×100
Master all quests on floor 14 Crystal ×100
Clear 14-2 losing no allies Intricacy Ring ×1
Clear 15-1 losing no allies Intricacy Ring ×1
Clear 16-1 losing no allies Cloud Commendation ×1
Master Layer of Cursed Trespass Premium 10-Part Ticket ×1
20F
20-1
20-2
19F
19-1
18F
18-1
17F
17-1
17-2

Click on a quest on the left side to view its details. [edit]

MissionRewards
Master all quests on floor 17 Crystal ×100
Master all quests on floor 20 Crystal ×100
Clear 19-1 within 3 turns Sunbeam Earrings ×1
Clear 20-1 within 3 turns Brimstone Earrings ×1
Clear 20-2 within 3 turns Azure Accolade ×1
Master Layer of Forlorn Peaks Premium Draw Ticket ×3
24F
24-1
23F
23-1
23-2
22F
22-1
22-2
21F
21-1

Click on a quest on the left side to view its details. [edit]

MissionRewards
Master all quests on floor 22 Crystal ×100
Master all quests on floor 23 Crystal ×100
Clear 23-1 within 2 party switches Intricacy Ring ×1
Clear 23-2 within 2 party switches Intricacy Ring ×1
Clear 24-1 within 3 party switches Azure Accolade ×1
Master Layer of Cryptic Remains Premium Draw Ticket ×3
28F
28-1
28-2
27F
27-1
26F
26-1
25F
25-1
25-2

Click on a quest on the left side to view its details. [edit]

MissionRewards
Master all quests on floor 25 Crystal ×100
Master all quests on floor 28 Crystal ×100
Clear 27-1 within 3 turns Jetstream Earrings ×1
Clear 28-1 within 3 turns Brickearth Earrings ×1
Clear 28-2 within 5 turns Azure Accolade ×1
Master Layer of Brahmic Scripture Premium Draw Ticket ×3
32F
32-1
31F
31-1
31-2
30F
30-1
29F
29-1
29-2

Click on a quest on the left side to view its details. [edit]

MissionRewards
Master all quests on floor 29 Crystal ×300
Master all quests on floor 31 Crystal ×300
Clear 31-1 losing no allies Intricacy Ring ×1
Clear 31-2 losing no allies Intricacy Ring ×1
Clear 32-1 losing no allies Cloud Commendation ×1
Master Layer of Abyssal Depths Premium 10-Part Ticket ×1

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Event Rewards

Floor Rewards

Floor First-Time Clear Flawless Clear
1-1 Crystal ×50, True Fire Anima ×10, Meditative Sutra ×20
1-2 Crystal ×50, True Light Anima ×10, Iron Cluster ×200
1-3 Crystal ×50, Antique Cloth ×100, Rose Crystal Petal ×30
2-1 Crystal ×50, Rubeus Centrum ×30, Rhem Pepper ×20
2-2 Crystal ×50, Niveus Centrum ×30, Rusty Eave ×20
3-1 Crystal ×50, Fire Quartz ×100, Sword Stone ×100
3-2 Crystal ×50, Light Quartz ×100, Dagger Stone ×100
4-1 Crystal ×50, Fire Halo ×5, Hollow Key ×30 Crystal ×300, Lineage Ring ×1, Damascus Crystal ×3
5-1 Crystal ×50, True Water Anima ×10, Translucent Silk ×20
5-2 Crystal ×50, True Dark Anima ×10, Steel Liquid ×100
6-1 Crystal ×50, Indicus Centrum ×30, Toxic Tulip ×20
6-2 Crystal ×50, Ater Centrum ×30, Jumbo Beast Bone ×20
7-1 Crystal ×50, Water Quartz ×100, Spear Stone ×100
7-2 Crystal ×50, Dark Quartz ×100, Axe Stone ×100
8-1 Crystal ×50, Water Halo ×5, Verdant Azurite ×30 Crystal ×300, Lineage Ring ×1, Converging Rays ×10
9-1 Crystal ×50, True Wind Anima ×10, Kluger Herb ×20
9-2 Crystal ×50, True Earth Anima ×10, Broken Teacup ×20
10-1 Crystal ×50, Galbinus Centrum ×30, Dusty Book ×20
10-2 Crystal ×50, Luteus Centrum ×30, Bestia Fruit ×20
11-1 Crystal ×50, Wind Quartz ×100, Staff Stone ×100
11-2 Crystal ×50, Earth Quartz ×100, Katana Stone ×100
12-1 Crystal ×50, Wind Halo ×5, Gold Moon ×1 Crystal ×300, Lineage Ring ×1, Ultima Unit ×10
13-1 Crystal ×50, Omega Fragment ×100, Harp Stone ×100
13-2 Crystal ×50, Genesis Fragment ×50, Melee Stone ×100
14-1 Crystal ×50, Malice Fragment ×10, Bow Stone ×100
14-2 Crystal ×50, Shadow Substance ×10, Pistol Stone ×100
15-1 Crystal ×50, Skill Jewel ×20, Meteorite ×15
16-1 Crystal ×50, Earth Halo ×5, Otherworldly Darkblade ×10 Crystal ×300, Intricacy Ring ×1, Astaroth Anima ×15
17-1 Crystal ×50, Fire Crystal ×10, Iron Bullet IV ×1
17-2 Crystal ×50, Light Crystal ×10, Full Metal Jacket IV ×1
18-1 Crystal ×50, Fire Quartz ×100, Shotshell IV ×1
19-1 Crystal ×50, Light Quartz ×100, Steel Brick ×1
20-1 Crystal ×50, Ifrit Anima ×100, Ifrit Omega Anima ×100 Crystal ×150, Lineage Ring ×1, Infernal Garnet ×30
20-2 Crystal ×50, Corow Anima ×100, Corow Omega Anima ×100 Crystal ×150, Lineage Ring ×1, Halo Light Quartz ×30
21-1 Crystal ×50, Half Elixir ×30, Soul Berry ×100
22-1 Crystal ×50, Diablo Anima ×100, Dark Crystal ×10
22-2 Crystal ×50, Cocytus Anima ×100, Water Crystal ×10
23-1 Crystal ×50, Dark Quartz ×100, Gold Moon ×1
23-2 Crystal ×50, Water Quartz ×100, Gold Spellbook ×1
24-1 Crystal ×50, Primeval Horn ×10, Silver Centrum ×10 Crystal ×300, Lineage Ring ×1, Ultima Unit ×20
25-1 Crystal ×50, Earth Crystal ×10, Meditative Sutra ×20
25-2 Crystal ×50, Wind Crystal ×10, Dusty Book ×20
26-1 Crystal ×50, Earth Quartz ×100, History Textbook ×20
27-1 Crystal ×50, Wind Quartz ×100, Converging Rays ×20
28-1 Crystal ×50, Vohu Manah Anima ×100, Vohu Manah Omega Anima ×100 Crystal ×150, Lineage Ring ×1, Evil Judge Crystal ×30
28-2 Crystal ×50, Sagittarius Anima ×100, Sagittarius Omega Anima ×100 Crystal ×150, Lineage Ring ×1, Horseman's Plate ×30
29-1 Crystal ×50, Silver Sword Shard ×10, Silver Dagger Shard ×10
29-2 Crystal ×50, Silver Spear Shard ×10, Silver Axe Shard ×10
30-1 Crystal ×50, Silver Staff Shard ×10, Silver Gun Shard ×10
31-1 Crystal ×50, Silver Gauntlet Shard ×10, Silver Bow Shard ×10
31-2 Crystal ×50, Silver Harp Shard ×10, Silver Katana Shard ×10
32-1 Crystal ×50, Damascus Crystal ×3, Verdant Azurite ×10 Crystal ×300, Intricacy Ring ×1, Astaroth Anima ×20

Trophies

This event does not have associated trophies.

History

Main article: Tower of Babyl/History

Guide

References

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