SR Summons List
About Summons
SSR Summons | SR Summons | R Summons | N Summons
Premium Draw
| Icon | Name | Element | Call | Aura | Min HP | Max HP | Min ATK | Max ATK |
|---|---|---|---|---|---|---|---|---|
| Angelie Cascade | 0★: Big Water damage to all enemies. | 0★: 25% boost to Water Elemental ATK. 3★: 30% boost to Water Elemental ATK. |
85 | 495 | 220 | 1385 | ||
| Aquamarine Carbuncle | 0★: All allies gain Strength: 25%Duration: 3 turns and Duration: 3 turnsWater Damage Cut.. 3★: All allies gain Strength: 50%Duration: 3 turns and Duration: 3 turnsWater Damage Cut.. |
0★: 30% boost to debuff resistance. 3★: 40% boost to debuff resistance. |
88 | 516 | 205 | 1280 | ||
| Clay Golem | 0★: Massive Earth damage to all foes. All allies gain Strength: 10% maximum HP (Healing cap: 400 HP) or 10% charge barDuration: 3 turns |
0★: 25% boost to Earth allies' HP. 3★: 40% boost to Earth allies' HP. |
92 | 530 | 190 | 1300 | ||
| Doomworm | 0★: Big earth damage to all enemies. | 0★: 25% boost to earth Elemental ATK. 3★: 30% boost to earth Elemental ATK. |
90 | 533 | 185 | 1140 | ||
| Elmenhilde Windsprite | 0★: Big wind damage to all enemies. | 0★: 25% boost to wind allies' HP. 3★: 30% boost to wind allies' HP. |
87 | 530 | 215 | 1270 | ||
| Elusious Windwyrm | 0★: Big Wind damage to all foes. | 0★: 25% boost to Wind Elemental ATK. 3★: 30% boost to Wind Elemental ATK. |
86 | 524 | 235 | 1385 | ||
| Garnet Carbuncle | 0★: All allies gain Strength: 25%Duration: 3 turns and Duration: 3 turnsFire Damage Cut.. 3★: All allies gain Strength: 50%Duration: 3 turns and Duration: 3 turnsFire Damage Cut.. |
0★: 30% boost to debuff resistance. 3★: 40% boost to debuff resistance. |
84 | 514 | 225 | 1300 | ||
| Golem | 0★: Big Earth damage to all foes. | 0★: Slight chance for earth allies to dodge a knockout hit when total HP is over 30%. 3★: Slight chance for earth allies to dodge a knockout hit when total HP is over 25%. |
96 | 569 | 165 | 1025 | ||
| Griffin | 0★: Big Wind damage to all foes. Inflict Duration: 180 seconds. |
0★: 15% less damage taken from Wind. 3★: 20% less damage taken from Wind. |
82 | 497 | 215 | 1250 | ||
| Hellhound | 0★: Big fire damage to all foes. | 0★: 25% boost to Fire Elemental ATK. 3★: 30% boost to Fire Elemental ATK. |
83 | 505 | 220 | 1280 | ||
| Hydra | 0★: Big fire damage to all foes. | 0★: 25% boost to Fire Elemental ATK. 3★: 30% boost to Fire Elemental ATK. |
80 | 530 | 210 | 1285 | ||
| Myconid | 0★: Big Earth damage to all foes. | 0★: 25% boost to healing. 3★: 30% boost to healing. |
88 | 524 | 185 | 1115 | ||
| Onyx Carbuncle | 0★: All allies gain Strength: 25%Duration: 3 turns and Duration: 3 turnsDark Damage Cut.. 3★: All allies gain Strength: 50%Duration: 3 turns and Duration: 3 turnsDark Damage Cut.. |
0★: 30% boost to debuff resistance. 3★: 40% boost to debuff resistance. |
82 | 512 | 235 | 1310 | ||
| Opal Carbuncle | 0★: All allies gain Strength: 25%Duration: 3 turns and Duration: 3 turnsLight Damage Cut.. 3★: All allies gain Strength: 50%Duration: 3 turns and Duration: 3 turnsLight Damage Cut.. |
0★: 30% boost to debuff resistance. 3★: 40% boost to debuff resistance. |
86 | 516 | 215 | 1290 | ||
| Pixie | 0★: Big light damage to all foes. | 0★: 25% boost to healing. 3★: 30% boost to healing. |
80 | 474 | 225 | 1365 | ||
| Ruination Gargoyle | 0★: Big Earth damage to all foes. | 0★: 25% boost to Earth Elemental ATK. 3★: 30% boost to Earth Elemental ATK. |
76 | 449 | 245 | 1490 | ||
| Stone Golem | 0★: Big Earth damage to all foes. | 0★: 15% less DMG taken from earth. 3★: 20% less DMG taken from earth. |
92 | 550 | 180 | 1120 | ||
| Vrazarek Firewyrm | 0★: Big Fire damage to all foes. | 0★: 25% boost to Fire Elemental ATK. 3★: 30% boost to Fire Elemental ATK. |
84 | 514 | 235 | 1365 | ||
| Wilinus Icewyrm | 0★: Big Water damage to all foes. | 0★: 25% boost to Water Elemental ATK. 3★: 30% boost to Water Elemental ATK. |
88 | 516 | 215 | 1340 | ||
| Wyvern | 0★: Big Wind damage to all foes. | 0★: 25% boost to wind Elemental ATK. 3★: 30% boost to wind Elemental ATK. |
85 | 515 | 230 | 1360 | ||
| Zircon Carbuncle | 0★: All allies gain Strength: 25%Duration: 3 turns and Duration: 3 turnsEarth Damage Cut.. 3★: All allies gain Strength: 50%Duration: 3 turns and Duration: 3 turnsEarth Damage Cut.. |
0★: 30% boost to debuff resistance. 3★: 40% boost to debuff resistance. |
87 | 517 | 210 | 1285 |
Main Story
These summons are obtained by progressing through the Main Story.
| Icon | Name | Element | Call | Aura | Min HP | Max HP | Min ATK | Max ATK |
|---|---|---|---|---|---|---|---|---|
| Proto Bahamut | 0★: Big Dark damage to all foes. | 0★: 10% boost to all Elemental ATK. 3★: 15% boost to all Elemental ATK. |
60 | 380 | 160 | 1000 |
Raid
These summons are obtained from raids.
| Icon | Name | Element | Call | Aura | Min HP | Max HP | Min ATK | Max ATK |
|---|---|---|---|---|---|---|---|---|
| Celeste | 0★: Big dark DMG to all foes. All allies gain Light Damage Cut.. |
0★: 10% boost to dark allies' ATK and HP. 3★: 15% boost to dark allies' ATK and HP. |
60 | 420 | 180 | 1030 | ||
| Colossus | 0★: Big Fire damage to all foes. Inflict Strength: 10%Duration: 180 seconds. |
0★: 10% boost to Fire Normal ATK. 10% boost to Fire HP. 3★: 15% boost to Fire Normal ATK. 15% boost to Fire HP. |
63 | 410 | 165 | 990 | ||
| Leviathan | 0★: Big Water damage to all foes. All allies gain Strength: 10%Duration: 3 turns for 3 turns. |
0★: 10% boost to Water Normal ATK. 10% boost to Water HP. 3★: 15% boost to Water Normal ATK. 15% boost to Water HP. |
86 | 420 | 150 | 985 | ||
| Luminiera | 0★: Big light DMG to all foes. All allies gain Dark Damage Cut.. |
0★: 10% boost to light allies' ATK and HP. 3★: 15% boost to light allies' ATK and HP. |
64 | 424 | 160 | 1010 | ||
| Tiamat | 0★: Big Wind damage to all enemies. Inflict Strength: 10%Duration: 180 seconds. |
0★: 10% boost to Wind Normal ATK. 10% boost to Wind HP. 3★: 15% boost to Wind Normal ATK. 15% boost to Wind HP. |
63 | 404 | 160 | 970 | ||
| Yggdrasil | 0★: Big earth DMG to all foes / Small boost to all allies' DEF. | 0★: 10% boost to earth allies' ATK and HP. 3★: 15% boost to earth allies' ATK and HP. |
86 | 425 | 155 | 1005 |
Jewel Resort Casino
| Icon | Name | Element | Call | Aura | Min HP | Max HP | Min ATK | Max ATK |
|---|---|---|---|---|---|---|---|---|
| Anneliefe | 0★: Big Fire damage to all foes. | 0★: 25% boost to Fire Elemental ATK. 3★: 30% boost to Fire Elemental ATK. |
88 | 540 | 205 | 1170 | ||
| Basilisk | 0★: Big Dark damage to all foes. Inflict Strength: 1000. 3★: Big Dark damage to all foes. Inflict Strength: 1500. |
0★: 25% boost to Dark Elemental ATK. 3★: 30% boost to Dark Elemental ATK. |
81 | 503 | 240 | 1350 | ||
| Peridot Carbuncle | 0★: All allies gain Strength: 25%Duration: 3 turns and Duration: 3 turnsWind Damage Cut.. 3★: All allies gain Strength: 50%Duration: 3 turns and Duration: 3 turnsWind Damage Cut.. |
0★: 30% boost to debuff resistance. 3★: 40% boost to debuff resistance. |
60 | 380 | 150 | 950 |
Rare Monster
These summons are obtained through drops from Rare Monsters.
| Icon | Name | Element | Call | Aura | Min HP | Max HP | Min ATK | Max ATK |
|---|---|---|---|---|---|---|---|---|
| Belle Sylphid | 0★: Big wind DMG to all foes. | 0★: 30% boost to chance of encountering rare foes 3★: 50% boost to chance of encountering rare foes |
67 | 433 | 140 | 865 | ||
| White Rabbit | 0★: Big Light damage to all foes. Inflict . |
0★: 10% boost to drop rates and EXP. 3★: 15% boost to drop rates and EXP. |
61 | 386 | 155 | 965 |
Side Story Summons
These summons are obtainable through their respective Side Story.
| Icon | Name | Element | Call | Aura | Min HP | Max HP | Min ATK | Max ATK |
|---|---|---|---|---|---|---|---|---|
| Canna | 0★: All allies gain Duration: 3 turns. |
0★: 5% boost to Wind allies' HP. | 42 | 269 | 107 | 647 | ||
| Diantha | 0★: All allies gain Duration: 3 turns. |
0★: 5% boost to Water allies' HP. | 45 | 280 | 100 | 657 | ||
| Diola | 0★: All allies gain Duration: 3 turns. |
0★: 5% boost to Earth allies' HP. | 45 | 283 | 103 | 670 | ||
| Harie | 0★: All allies gain Duration: 3 turns. |
0★: 5% boost to Fire allies' HP. | 42 | 273 | 110 | 660 | ||
| Hitodama | 0★: Big Fire damage to all foes. | 0★: 20% boost to Fire allies' HP. 3★: 25% boost to Fire allies' HP. |
61 | 397 | 160 | 960 | ||
| Linaria | 0★: All allies gain Duration: 3 turns. |
0★: 5% boost to Dark allies' HP. | 40 | 280 | 120 | 687 |
Promotional
These summons are only obtainable through special promotions, usually by methods outside of the game.
| Icon | Name | Element | Call | Aura | Min HP | Max HP | Min ATK | Max ATK |
|---|---|---|---|---|---|---|---|---|
| Amber Carbuncle | 0★: All allies gain and Earth Damage Cut.. 3★: All allies gain and Earth Damage Cut.. |
0★: 15% boost to debuff resistance 3★: 20% boost to debuff resistance |
56 | 341 | 125 | 845 | ||
| Celeste Alter | 3★: Big Dark damage to all foes. All allies gain Light Damage Cut.. |
3★: Reduce damage taken from dark. | 54 | 377 | 160 | 930 | ||
| Colossus Alter | 3★: Big Fire damage to all foes. Inflict . |
3★: Reduce damage taken from fire | 56 | 369 | 150 | 890 | ||
| Jade Carbuncle | 0★: All allies gain and Wind Damage Cut.. 3★: All allies gain and Wind Damage Cut.. |
0★: 15% boost to debuff resistance 3★: 20% boost to debuff resistance |
54 | 339 | 135 | 855 | ||
| Leviathan Alter | 3★: Big Water damage to all foes. All allies gain . |
3★: Reduce damage taken from water | 61 | 378 | 135 | 885 | ||
| Luminiera Alter | 3★: Big Light damage to all foes. All allies gain Dark Damage Cut.. |
3★: Reduce damage taken from light. | 58 | 381 | 145 | 910 | ||
| Machina Soldier MK II | 0★: Big Fire damage to all foes. | 0★: 25% boost to Fire allies' HP | 93 | 551 | 180 | 1100 | ||
| Moonlight Carbuncle | 0★: All allies gain and Light Damage Cut.. 3★: All allies gain and Light Damage Cut.. |
0★: 15% boost to debuff resistance 3★: 20% boost to debuff resistance |
55 | 340 | 130 | 850 | ||
| Nopal | 0★: Big water damage to all enemies. | 0★: 25% boost to Water Elemental ATK. 3★: 30% boost to Water Elemental ATK. |
92 | 536 | 185 | 1150 | ||
| Obsidian Carbuncle | 0★: All allies gain and Dark Damage Cut.. 3★: All allies gain and Dark Damage Cut.. |
0★: 15% boost to debuff resistance 3★: 20% boost to debuff resistance |
51 | 336 | 150 | 870 | ||
| Ruby Carbuncle | 0★: All allies gain and Fire Damage Cut.. 3★: All allies gain and Fire Damage Cut.. |
0★: 15% boost to debuff resistance 3★: 20% boost to debuff resistance |
53 | 338 | 140 | 860 | ||
| Sapphire Carbuncle | 0★: All allies gain and Water Damage Cut.. 3★: All allies gain and Water Damage Cut.. |
0★: 15% boost to debuff resistance 3★: 20% boost to debuff resistance |
57 | 342 | 120 | 840 | ||
| Tiamat Alter | 3★: Big Wind damage to all foes. Inflict . |
3★: Reduce damage taken from wind | 57 | 364 | 145 | 870 | ||
| Yggdrasil Alter | 3★: Big Earth damage to all foes. All allies gain . |
3★: Reduce damage taken from earth | 62 | 382 | 140 | 905 |
Arcarum
| Icon | Name | Element | Call | Aura | Min HP | Max HP | Min ATK | Max ATK |
|---|---|---|---|---|---|---|---|---|
| Black Rabbit | 0★: Big Dark damage to all enemies and inflict . |
0★: 10% boost to drop rates and EXP. 3★: 15% boost to drop rates and EXP. |
61 | 386 | 155 | 965 | ||
| Death (SR) | 0★: 300% Dark damage to all foes. Knock out a dark ally in fourth position (MC or Lyria won't be knocked out). Dark allies gain massive Strength: MassiveDuration: 1 turn for 2 turns. 3★: 300% Dark damage to all foes. Knock out a dark ally in fourth position (MC or Lyria won't be knocked out). Dark allies gain massive Strength: MassiveDuration: 2 turns for 2 turns. |
0★: Main: 80% boost to Dark allies' ATK. 30% hit to HP. Sub: 3% boost to Dark allies' damage dealt against Light foes 3★: Main: 100% boost to Dark allies' ATK. 30% hit to HP. Sub: 5% boost to Dark allies' damage dealt against Light foes |
71 | 469 | 210 | 1205 | ||
| Judgement (SR) | 0★: 400% Wind damage to all foes. Revive one Wind ally at random. Revived ally is Duration: 2 turns for 2 turns. |
0★: Main: 60% boost to Wind allies' ATK. 10% boost to DEF. Sub: 3% boost to Wind allies' DMG dealt against Earth foes. 3★: Main: 80% boost to Wind allies' ATK. 10% boost to DEF. Sub: 5% boost to Wind allies' DMG dealt against Earth foes. |
71 | 450 | 195 | 1190 | ||
| Justice (SR) | 0★: 300% Water damage to all foes. Balance all allies' HP. Restore Water allies' HP (Healing cap: 1000). | 0★: Main: 60% boost to Water allies' ATK. 10% boost to DEF. Sub: 10% boost to Water allies' HP 3★: Main: 80% boost to Water allies' ATK. 10% boost to DEF. Sub: 15% boost to Water allies' HP |
77 | 475 | 170 | 1120 | ||
| Temperance (SR) | 0★: 300% Wind damage to all foes. Inflict Duration: 1 turn on Earth foes. Inflict Duration: 1 turn on all allies. |
0★: Main: Boost to Wind allies Normal ATK as total party HP nears 50% (Up to 80%) Sub: 10% boost to wind allies' HP 3★: Main: Boost to Wind allies Normal ATK as total party HP nears 50% (Up to 100%) Sub: 15% boost to wind allies' HP |
74 | 472 | 185 | 1135 | ||
| The Devil (SR) | 0★: 300% Fire damage to all foes and inflict Strength: Turn 1: 9999 Turn 2: 50000 Turn 3: 99999Duration: 3 turns. Inflict Duration: 180 seconds and Strength: 20%Duration: 180 seconds on all Wind foes. |
0★: Main: 60% boost to Fire allies' ATK. 10% boost to DEF. Sub: 10% boost to Fire allies' HP. 3★: Main: 80% boost to Fire allies' ATK. 10% boost to DEF. Sub: 15% boost to Fire allies' HP. |
73 | 471 | 190 | 1140 | ||
| The Hanged Man (SR) | 0★: 300% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect. | 0★: Main: 60% boost to Earth allies' ATK. 10% boost to DEF. Sub: 3% boost to Earth allies' damage dealt against Water foes. 3★: Main: 80% boost to Earth allies' ATK. 10% boost to DEF. Sub: 5% boost to Earth allies' damage dealt against Water foes. |
73 | 452 | 185 | 1180 | ||
| The Moon (SR) | 0★: 300% Water damage to all foes. Water allies gain Duration: 5 turns, gradually boosting ATKNormal modifier and DEF over 5 turns |
0★: Main: Up to 70% boost to Water Elemental ATK based on the number of turns passed. (Starts at 30%, gains 4% per turn.) Sub: 3% boost to Water allies' damage dealt against Fire foes. 3★: Main: Up to 90% boost to Water Elemental ATK based on the number of turns passed. (Starts at 50%, gains 4% per turn.) Sub: 5% boost to Water allies' damage dealt against Fire foes. |
74 | 453 | 180 | 1175 | ||
| The Star (SR) | 0★: 300% Light damage to all foes. Light allies gain Strength: 50% TA Up / 20% DMG Taken BoostedDuration: 2 turns. |
0★: Main: Boost to Light allies' multiattack rate Sub: 3% boost to Light allies' damage against Dark foes. |
75 | 473 | 190 | 1185 | ||
| The Sun (SR) | 0★: 300% Fire damage to all foes (Damage cap: ~400,000). Fire ally in first position gains Duration: 1 turn . |
0★: Main: Boost to Fire allies' multiattack rate (Boost rises based on turns passed) Sub: 3% boost to Fire allies' damage dealt against Wind foes 3★: Main: Boost to Fire allies' multiattack rate (Boost rises based on turns passed) Sub: 5% boost to Fire allies' damage dealt against Wind foes |
70 | 449 | 200 | 1195 | ||
| The Tower (SR) | 0★: Summoner gains Duration: 3 turns |
0★: Main: 30% boost to Earth ATK (Boost rises based on turns passed [Up to 70%]). Sub: 10% boost to Earth allies' HP. 3★: Main: 50% boost to Earth ATK (Boost rises based on turns passed [up to 90%]). Sub: 15% boost to Earth allies' HP. |
76 | 474 | 174 | 1125 |
Angel
These summons are mainly used for upgrading summons and provide more EXP than other summons of the same rarity.
| Icon | Name | Element | Call | Aura | Min HP | Max HP | Min ATK | Max ATK |
|---|---|---|---|---|---|---|---|---|
| Archangel Queen | 0★: Big light DMG to all foes. | 0★: 10% cut to light DMG. | 100 | 250 | 40 | 400 |
References
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