Razia/Strategy

 Game  Strategy  Lore  Voice    
This page is a Strategy stub. Please help us expand it by contributing relevant data.
See Meta:Manual of Style/Character Pages/Strategy for more info.

Ratings

Razia 8.5This character's rating from GameWith out of 10 8.0This character's rating from Kamigame out of 10. This rating is intended for advanced players. 🔰 3This character's beginner rating from Kamigame out of 5. This rating is intended for beginners and is a separate evaluation from the advanced player rating.  

Role: Attacker/Defender

  • Protects allies with SubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and innate increased Hostility.
  • Works very well with Ayer for Tezcatlipoca teamcomps.
  • Has a very strong nuke, capping out at 2.7m damage.
  • Requires actually being hit for her skillset to work.
  • Good firepower when you need some defense on the team.

Overview

Razia is a tank that punishes enemies that attack her with counter attacks and stacks towards her high-powered nuke.

Strengths

  • Innate increased Hostility and  Absolute GerechtigkeitGain SubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    Duration: 2 turns
    and Counters on DMG (3 times)Counters upon taking DMG
    Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
    .
    (Uses 30% of charge bar.)
    At level 55:
    Also gain 80% DEF UpDEF is boosted
    Strength: 80%Duration: 2 turns
    .
    makes her great at redirecting fire from Earth's greedier attackers.
  • When fully charged up,  Ausbruch650% Earth damage to a foe and consume all Flash PointBoost to Ausbruch DMG and DMG cap based on Flash Point lvl
    stacks (Damage cap: ~1,160,000 at 0 stacks). Self-inflict 30% DEF DownDEF is lowered
    Strength: 30%Duration: 5 turns
    .
    Boost to damage and damage cap based on number of Flash PointBoost to Ausbruch DMG and DMG cap based on Flash Point lvl
    stacks consumed.
    At level 75:
    Effect enhanced.
    can hit for a whopping 2.7 million damage.
  •  Uebel ZerstoerenGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
    and 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 50% chance of dealing 50% more damage.Duration: 3 turns
    .
    can lead to some heavy burst damage, especially if you can cast Ausbruch650% Earth damage to a foe and consume all Flash PointBoost to Ausbruch DMG and DMG cap based on Flash Point lvl
    stacks (Damage cap: ~1,160,000 at 0 stacks). Self-inflict 30% DEF DownDEF is lowered
    Strength: 30%Duration: 5 turns
    .
    Boost to damage and damage cap based on number of Flash PointBoost to Ausbruch DMG and DMG cap based on Flash Point lvl
    stacks consumed.
    At level 75:
    Effect enhanced.
    soon after.
  • Double weapon proficiency, including Guns which can potentially make up a large part of a Titan grid.

Weaknesses

  • Vulnerable after using her nuke.
  • Can be difficult to gain Flashpoint stacks in raids if the boss can't actually land hits (due to BlindedAttacks have a slight chance to miss
    and CharmedAttacks are slightly limited
    ).
  • Cannot shrug off enemy special attacks to the level that Sara can.
  • Offensive output takes a while to build and declines once she's fired off her Charge Attacks and nuke.
  • Draphs are fairly common in Earth, which can make for some awkward situations if you want to use Tezcatlipoca.

How to Play

Razia's gameplay is built around tanking hits and using her Charge Attack to build towards a 10-stack Ausbruch650% Earth damage to a foe and consume all Flash PointBoost to Ausbruch DMG and DMG cap based on Flash Point lvl
stacks (Damage cap: ~1,160,000 at 0 stacks). Self-inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 5 turns
.
Boost to damage and damage cap based on number of Flash PointBoost to Ausbruch DMG and DMG cap based on Flash Point lvl
stacks consumed.
At level 75:
Effect enhanced.
. Use Absolute GerechtigkeitGain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 2 turns
and Counters on DMG (3 times)Counters upon taking DMG
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
(Uses 30% of charge bar.)
At level 55:
Also gain 80% DEF UpDEF is boosted
Strength: 80%Duration: 2 turns
.
to counter the enemy's normal attacks and ensure two stacks of Flashpoint, and then doubling up on Charge Attacks with Uebel ZerstoerenGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
and 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3 turns
.
can generate another six stacks. It's best to wait until the boss is in Overdrive before unleashing Ausbruch650% Earth damage to a foe and consume all Flash PointBoost to Ausbruch DMG and DMG cap based on Flash Point lvl
stacks (Damage cap: ~1,160,000 at 0 stacks). Self-inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 5 turns
.
Boost to damage and damage cap based on number of Flash PointBoost to Ausbruch DMG and DMG cap based on Flash Point lvl
stacks consumed.
At level 75:
Effect enhanced.
in order to Break it and ensure that Razia doesn't take a retaliatory Charge Attack from the enemy while the defense down is still in play. Due to how much of an increase in power Ausbruch650% Earth damage to a foe and consume all Flash PointBoost to Ausbruch DMG and DMG cap based on Flash Point lvl
stacks (Damage cap: ~1,160,000 at 0 stacks). Self-inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 5 turns
.
Boost to damage and damage cap based on number of Flash PointBoost to Ausbruch DMG and DMG cap based on Flash Point lvl
stacks consumed.
At level 75:
Effect enhanced.
gains from 9 stacks to 10, you should only use the skill below 10 stacks if you need the boss broken/dead NOW.

Synergy

  • Rallying Gong level 3 (Crew buff): Starting with 30% Charge Bar means Razia can use Absolute GerechtigkeitGain SubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    Duration: 2 turns
    and Counters on DMG (3 times)Counters upon taking DMG
    Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
    .
    (Uses 30% of charge bar.)
    At level 55:
    Also gain 80% DEF UpDEF is boosted
    Strength: 80%Duration: 2 turns
    .
    right away.
  • Ayer: Ayer is one of those greedy Earth attackers that Razia can protect, and has the bonus of being a different race for Tezcatlipoca
  • Hallessena/Threo: Another pair of Earth attackers that really don't want to be hit.
  • De La Fille (Earth): Her low-cooldown targeted heal and defense buff can keep Razia going in longer fights.

Extended Mastery Perks

Razia Stars: 9 EMP: 45
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Water Damage Down
★☆☆★★☆★★★
2%4%5%
☆☆☆ ★☆☆ ★☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Water Damage Down
★☆☆★★☆★★★
2%4%5%
☆☆☆ ★☆☆ ☆☆☆ ★★★ ☆☆☆
Skill Damage
★☆☆★★☆★★★
10%15%20%
Skill Damage Cap
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
Charge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
Boost to DEF when HP is below 50%
☆☆☆ ★★★ ☆☆☆ ☆☆☆ ☆☆☆
Last update: 2017-05-07
Gamewith's build. Prioritize a point into all three Defense nodes to increase survivability, and then fully take the Crit node. Skill Damage Cap Up bumps Ausbruch650% Earth damage to a foe and consume all Flash PointBoost to Ausbruch DMG and DMG cap based on Flash Point lvl
stacks (Damage cap: ~1,160,000 at 0 stacks). Self-inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 5 turns
.
Boost to damage and damage cap based on number of Flash PointBoost to Ausbruch DMG and DMG cap based on Flash Point lvl
stacks consumed.
At level 75:
Effect enhanced.
up to a potential three million damage, but should only be taken if your Earth grid is powerful enough to get there. Follow ups include 3★ Defense and 2★ Water Resist for a defensive build, or 1★ Attack and C.A. Damage (or Damage Cap) Up for increased damage.

Resources

This article is issued from Wiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.