Mirin (Holiday)/Strategy

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Ratings

Mirin (Holiday) 9.4This character's rating from GameWith out of 10 9.5This character's rating from Kamigame out of 10. This rating is intended for advanced players. 🔰 ?This character's beginner rating from Kamigame out of 5. This rating is intended for beginners and is a separate evaluation from the advanced player rating.

  • Role: Attacker/Debuffer
  • Has maximum charge bar limit of 200%, allowing double charge attacks.
  • Neutralizes incoming threat with Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    and Dodge AllTakes no DMG or debuffs while in effect
    .
  • Up to 12-hit, 100% nuke skill that inflicts DEF Down (Stackable)DEF is lowered (Stackable)
    by consuming Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
    .
  • Heals herself and gains Charge Bar +Instantly boosts Charge Bar by
    in one buffing skill.
    • Also affects all allies by consuming Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
      .
  • Deals triple attacks as long as Counter retains.
  • Works great in charge attack-oriented party.

Overview

Mirin's holiday variant is a powerful attacker character who possesses a 200% charge bar limit and an incredible defensive skill in  Snow Crane StanceGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, Substitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Water DMG to a foe / Hit to multiattack rate
Duration: 1 turn
.
(Unleash a masterful Icy Calm upon dodging! Gozaru!)
, which lets her act as a pseudo-tank for a single turn through and trivialize a dangerous all-ally enemy trigger or charge attack. Her stacks of Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
, granted each time she uses her charge attack, further enhance her abilities and allow her to provide teamwide support.

Strengths

  • 200% charge bar maximum limit makes her suitable for charge attack-oriented parties, especially for OTK teams utilizing Bonito.
  •  Snow Crane StanceGain Dodge AllTakes no DMG or debuffs while in effect
    Duration: 1 turn
    , Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    , and Bonus Effect on DodgeUpon dodging: Water DMG to a foe / Hit to multiattack rate
    Duration: 1 turn
    .
    (Unleash a masterful Icy Calm upon dodging! Gozaru!)
    protects the whole team for a single turn, as well as dealing skill damage and debuffing the enemy's multiattack rate.
  •  Clear the Mind, Clear the Body!Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    Restore 20% of caster's HP (Healing cap: 2000).
    2-turn cut to debuff durations.
    (When 1 Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
    is consumed:
    Affects all allies.)
    reduces the duration of debuffs inflicted upon her, as well as healing herself and giving Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    • By consuming one Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
      , the skill affects all allies, supporting and sustaining the party.
  •  Snowbound Strike3-hit, 100% Water damage to a foe (Damage cap: ~160,000 per hit).
    Inflict 10% Water DEF Down (Stackable / Max: 40%)DEF is lowered for water DMG (Stackable)
    Strength: 10% (Max: 40%)Duration: 180 seconds
    .
    (Consumes all Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
    . Number of activations increased based on number consumed [Max: 4].)
    offers 3 hits of skill damage while also inflicting DEF Down (Stackable)DEF is lowered (Stackable)
    .
    • Consuming Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
      allow her to instantly reactivate the skill up to 4 times in one click, effectively dealing 12 hits of 100% Water damage, which can be useful to meet hit count thresholds in certain battles.
  •  Only One in All the SkiesHas a maximum charge bar limit of 200%.
    Starts battle with 1 Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
    (Max: 3).
    grants her a Kengo-like passive.
  •  Winter's Warmth1-turn cut to Mirin's skill cooldowns upon countering.
    Guaranteed triple attacks while Mirin has CounterCounters on Dodge/DMGCounters upon dodging one-ally attacks or taking DMG
    Counter attacks grant 5% charge bar per hit.

    Counters on DMGCounters upon taking DMG
    Counter attacks grant 5% charge bar per hit.

    Counters on DodgeDodge and counter one-ally attacks
    Counter attacks grant 5% charge bar per hit.
    effect.
    guarantees that she deals triple attacks when she is affected by CounterCounters on Dodge/DMGCounters upon dodging one-ally attacks or taking DMG
    Counter attacks grant 5% charge bar per hit.

    Counters on DMGCounters upon taking DMG
    Counter attacks grant 5% charge bar per hit.

    Counters on DodgeDodge and counter one-ally attacks
    Counter attacks grant 5% charge bar per hit.
    . Her charge attack enables this passive by granting her 2-hit Counter.

Weaknesses

  • Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
    is in constant demand due to two of her skills competing with each other to consume them.
  • Her skills have a relatively long cooldown, and she needs to be constantly countering enemy attacks to lower the time between skill uses. With no innate hostility or way to redirect enemy attacks to herself aside from her  Snow Crane StanceGain Dodge AllTakes no DMG or debuffs while in effect
    Duration: 1 turn
    , Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    , and Bonus Effect on DodgeUpon dodging: Water DMG to a foe / Hit to multiattack rate
    Duration: 1 turn
    .
    (Unleash a masterful Icy Calm upon dodging! Gozaru!)
    , this can prove to be somewhat difficult to achieve.

How to Play

As a powerful Attacker/Support character, Mirin possesses a straightforward and simple kit.

  •  Snowbound Strike3-hit, 100% Water damage to a foe (Damage cap: ~160,000 per hit).
    Inflict 10% Water DEF Down (Stackable / Max: 40%)DEF is lowered for water DMG (Stackable)
    Strength: 10% (Max: 40%)Duration: 180 seconds
    .
    (Consumes all Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
    . Number of activations increased based on number consumed [Max: 4].)
    gains increasing value upon consuming more Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
    , but the first cast should not be delayed to gain the increased Water DEF Down (Stackable)DEF is lowered for water DMG (Stackable)
    .
  •  Clear the Mind, Clear the Body!Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    Restore 20% of caster's HP (Healing cap: 2000).
    2-turn cut to debuff durations.
    (When 1 Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
    is consumed:
    Affects all allies.)
    grants Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    , a 2000 HP heal, and reduces the duration of debuffs on Mirin by two turns. Optimally, this skill is used while Mirin has a Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
    so that it affects the entire party. Use as needed, or off cooldown when not affected by debuffs.
  •  Snow Crane StanceGain Dodge AllTakes no DMG or debuffs while in effect
    Duration: 1 turn
    , Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    , and Bonus Effect on DodgeUpon dodging: Water DMG to a foe / Hit to multiattack rate
    Duration: 1 turn
    .
    (Unleash a masterful Icy Calm upon dodging! Gozaru!)
    allows Mirin to substitute for any all-ally charge attack or trigger and immediately dodge it before dealing skill damage to the enemy and debuffing their multiattack rate. 'Optimal' use of this skill requires knowledge of enemy triggers or attacks that can endanger your team.
  •  Only One in All the SkiesHas a maximum charge bar limit of 200%.
    Starts battle with 1 Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
    (Max: 3).
    gives Mirin one Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
    for skill use on turn 1 and allows her to fit in with water's many charge attack specialists.
  •  Winter's Warmth1-turn cut to Mirin's skill cooldowns upon countering.
    Guaranteed triple attacks while Mirin has CounterCounters on Dodge/DMGCounters upon dodging one-ally attacks or taking DMG
    Counter attacks grant 5% charge bar per hit.

    Counters on DMGCounters upon taking DMG
    Counter attacks grant 5% charge bar per hit.

    Counters on DodgeDodge and counter one-ally attacks
    Counter attacks grant 5% charge bar per hit.
    effect.
    reduces Mirin's skill cooldowns by 1 turn upon countering and allows her to triple attack while she is affected by CounterCounters on Dodge/DMGCounters upon dodging one-ally attacks or taking DMG
    Counter attacks grant 5% charge bar per hit.

    Counters on DMGCounters upon taking DMG
    Counter attacks grant 5% charge bar per hit.

    Counters on DodgeDodge and counter one-ally attacks
    Counter attacks grant 5% charge bar per hit.
    . This greatly enables Mirin's skill use and charge bar gain.

Synergy

Main Character

  • Kengo - With the use of Devilry Emblem Unsigned Kaneshige, Kengo is able to provide a boost to charge bar and charge bar gain to enable Mirin's powerful charge attacks. The status 30% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 30%
    granted by the Devilry Emblem synergizes well with  Clear the Mind, Clear the Body!Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    Restore 20% of caster's HP (Healing cap: 2000).
    2-turn cut to debuff durations.
    (When 1 Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
    is consumed:
    Affects all allies.)
    cast with Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
    to distribute an increased amount of charge bar to the whole team.
  • Rising Force - An honorable mention as the second MC class to possess 200% charge bar limit. Rising Force is able to provide Mirin with a reliable source of charge bar, while its signature  Rising ForceAll allies gain 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 30%
    and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
    Strength: 15%
    .
    MC also gains 70% C.B. DMG Cap Up (1 time)Chain Burst DMG Cap Boosted (1 time)
    Strength: 70%
    .
    buffs charge attack specs, enabling Mirin to deal even more damage.

Characters

  • Vajra is another charge attack focused character whose frequent charge attacks will boost Mirin's charge bar. Mirin's 200% charge bar limit can also help trigger Vajra's  Loyalty EternalBoost to Vajra's charge bar based on chain burst's number of chains. by providing the possibility of a greater Chain Burst count.
  • Grea (Summer) can grant LinkageGains Grea's skill and support skill effects (Can't be removed)
    to Mirin, which will greatly boost the power of Mirin's charge attacks paired with Grea's  Crescendo WavesWhile LinkageGains Grea's skill and support skill effects (Can't be removed)
    is in effect:
    50% boost to C.A. damage, 30% boost to C.A. damage cap, refresh 5% of max HP (Healing cap: 300), and 15% Uplift effect.
    (Grants the same effect to an ally with LinkageGains Grea's skill and support skill effects (Can't be removed)
    .)
    . Casting  DragonheartGain DracostrikeTriple attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% TA Up /
    60% / 20% Critical Up60% chance of dealing 20% more damage.Duration: 2 turns
    .
    (Consumes 30% of charge bar. Grants the same effect to an ally with LinkageGains Grea's skill and support skill effects (Can't be removed)
    .)
    when linked will guarantee Mirin triple attacks for two turns, allowing for even more frequent charge attacks.

Summons

  • Bonito (Main/Support) greatly augments Mirin's single-turn burst capability and allows her to gain two Mikan OrangeConsumed by Mirin's skills (Max: 3 / Can't be removed)
    in one turn.

Extended Mastery Perks

Mirin (Holiday) Stars: 15 EMP: 120
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
Boost to Charge Bar
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
★★★ ★★★ ★★★ ★★★ ☆☆☆
Last update:

Gamewith's recommended EMP build for Mirin (Holiday).

Priorities[edit]

Take two 3★ on Charge Attack Damage to maximize her output, followed with 3★ on Critical Hit, 3★ on Debuff Success and finally 3★ on Charge Bar gain. Wait until her EMP Support Skill is released, or else take 2★ and 1★ of ATK separately for more damage output.

Resources

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