Milla Maxwell/Strategy

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Ratings

Milla Maxwell 6.5This character's rating from GameWith out of 10 6.5This character's rating from Kamigame out of 10. This rating is intended for advanced players. 🔰 3This character's beginner rating from Kamigame out of 5. This rating is intended for beginners and is a separate evaluation from the advanced player rating.

Overview

Milla is a straightforward attacker, mostly contributing by her skill damage. Her very short cooldown skill damage that stacks her attack up for every cast is great for long battles, as she needs time to stack her damage.

Strengths

  •  FireballFire damage to a foe. Gain 5% ATK Up (Stackable / Max: 15%)ATK is boosted while active (Stackable)
    Strength: 5% (Max: 15%)Duration: 4 turns
    .
    is a very short 2-turnAfter Milla reaches Lvl 45. damaging skill that not just dealing damage, but buffing her self with ATK Up (Stackable)ATK is boosted while active (Stackable)
    . It gets stronger for every cast.
  • Can deal C.A. faster by casting  Cloud PierceFire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    . There is also an additional effect when casting it at the turn she deals C.A..
  • Buffs party with DA UpDouble attack rate is boosted
    from  SunburstFire damage to all foes. All allies gain 10% DA UpDouble attack rate is boosted
    Strength: 10%Duration: 3 turns
    .
    At level 65:
    Effect enhanced.
    .

Weaknesses

  • Long setup to reach her damage cap. ATK Up (Stackable)ATK is boosted while active (Stackable)
    is also dispelable, which is bad if her buff is dispelled.
  • Low skill damage, despite only having damaging skill set. Reaching skill damage cap requires her to continously casts  FireballFire damage to a foe. Gain 5% ATK Up (Stackable / Max: 15%)ATK is boosted while active (Stackable)
    Strength: 5% (Max: 15%)Duration: 4 turns
    .
    .

How to Play

Synergy

Extended Mastery Perks

Resources

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