J.J./Strategy

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Ratings

J.J. 6.0This character's rating from GameWith out of 10 6.5This character's rating from Kamigame out of 10. This rating is intended for advanced players. 🔰 1This character's beginner rating from Kamigame out of 5. This rating is intended for beginners and is a separate evaluation from the advanced player rating.

  • Role: Support
  • Provides stackable Skill Damage, Status Resist, and Mode Bar Cut without downtime.

Overview

How to Play

Synergy

J.J.'s frequent use of buff-type skills benefits certain characters greatly. While Lyria (Event) can do the same, his high skill cooldowns are much lower than hers.

  • Zooey: Reduces cooldown of  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Sign of ZooeyDamage dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsSpecial buff
    .
    .
  • Robomi: Frequently supplies her with Power CellsThe power source of Robomi. Consumed when skills are used.
    .
  • Geisenborger: Can sustain his  I'll Bet My SoulGain Impregnable FortressDebuffs will be nullified / Jammed effect / Can withstand lethal DMG (Leaves 1 HP) (Can't be removed) (Effect duration extends upon being targeted by a light ally's healing skill or buff skill)
    Strength: 40%-120%Duration: 5 turns
    .
    (Will be knocked out when effect ends.)
    (Effect duration extends upon being targeted by a Light ally's healing skill or buff skill.)
    practically indefinitely if his skill usage is not interrupted.
  • Danua (SSR): Can extend Blood SacrificeAttacks twice each turn / HP is lowered every turn / Can't restore HP (Can't be removed / Effect duration extends upon being targeted by another light ally's buff or healing skill)
    , allowing her to have two attacks per turn at all times.

Extended Mastery Perks

Resources

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