Ezecrain (Event)/Strategy
| Game | Strategy | Lore | Voice |
| This page is a Strategy stub. Please help us expand it by contributing relevant data. See Meta:Manual of Style/Character Pages/Strategy for more info. |
Ratings
| Ezecrain (Event) | |||||
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Overview
How to Play
Synergy
Extended Mastery Perks
| Ezecrain (Event) | Stars: 5 | EMP: 15 | ||||||||||||||||||||||||||||||||
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ATK
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DEF
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Debuff Resistance
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Overdrive Attack
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Overdrive Curbed
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
ATK
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DEF
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HP
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Double Attack Rate
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Critical Hit
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ||||||||||||||||||||||||||||||
Light ATK Up
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Skill Damage
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Skill Damage Cap
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Debuff Success Rate Up
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Chance to end cooldown for Way of the Amethyst upon using charge attack | ||||||||||||||||||||||||||||||
| ★★☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: 2017-09-07 | ||||||||||||||||||||||||||||||||||
Gamewith's recommended EMP build for Ezecrain (Event).
Priorities[edit]
Prioritise Critical first, followed by Light ATK. After that, take DA, DEF, Skill DMG CAP, or Debuff Success.Resources
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