Ewiyar's Beak

Ancestral Weapons
[Ancestral Weapons]
Ewiyar's Beak
Can be uncapped to 4★

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Obtain

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ID
JP Name
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The bill of the windwyrm who repelled the miasma. A single strike from this cruel weapon could paint the boundless sky in emerald—a fate befitting all who would dare disobey the providence of the six.
Charge Attack
Zephyr Blade 400%Massive Wind damage to a foe.
All allies gain 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.[1]
Additional effect at 4★:
Damage increased to 450%Massive.
Also deal 300% bonus Wind damage to a foe (Damage cap: ~630,000).
Weapon Skills
Gale's Might Massive boost to wind allies' ATK
150 Unlocks at level 150: Unlocks at level 150:
Emerald Covenant Supplement Wind allies' skill damage.
Sword Master Skills
Effect Cooldown Duration Cost
Awaken Wind damage to a foe.
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 seconds
.Verification needed.
10TAs Sword Master / 8TAs Glorybringer 180s -
Resonance Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
6T -
Attack ~35%Verification needed. Bonus Wind DMG effect. - -
Defend Gain ATK Up (Stackable)ATK is boosted while active (Stackable)
Duration: Indefinite
.
- -
4★ Uncap
Rupies ×10,000
Base Reduction Materials
This weapon should not be reduced or used as fodder.
Ancestral Weapons






Gameplay Notes

Gale's Might

  • Boost to Wind allies' ATK:[1]
Skill LevelATK UpNormal modifier
1 16%
10 25%
15 33%

Emerald Covenant

  • Supplemental damage for Wind allies' skill damage is equal to 1% of a foe's max HP (Damage cap: 100,000).[1]

References

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