Colossus/Strategy
| Game | Strategy | Lore | Voice |
| This page is a Strategy stub. Please help us expand it by contributing relevant data. See Meta:Manual of Style/Character Pages/Strategy for more info. |
Ratings
| Colossus | |||||
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Overview
How to Play
Synergy
Main Character
- Dancer:
Classical LeadGain EtoileAllies positioned after you will copy your attack
Duration: 1 turn . will override Ground Shatter's 200% charge bar requirement. - Mechanic: With Energy Maneuver and 1-2 Tank Chips, Colossus can immediately reach 170-180% charge bar on Turn 1. Set in third or fourth position, allies in earlier positions will feed it enough charge bar to hit 200% and use Ground Shatter.
Extended Mastery Perks
| Colossus | Stars: 12 | EMP: 78 | ||||||||||||||||||||||||||||||||
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ATK
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DEF
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Double Attack Rate
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Critical Hit
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Charge Attack Damage
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ||||||||||||||||||||||||||||||
ATK
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DEF
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HP
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Fire ATK Up
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Charge Attack Damage
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ★★★ | ||||||||||||||||||||||||||||||
| ATK Up DEF Down
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Critical Hit
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Boost to Charge Bar
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Boost to Charge Bar
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| ☆☆☆ | ☆☆☆ | ★☆☆ | ★★☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: 2019-09-30 | ||||||||||||||||||||||||||||||||||
Resources
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