Colossal Hermit

This article is about the summon stone. For the non-party character, see Colossal Hermit (NPC).

Colossal Hermit

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??? HP ATK
Level 1 ?? ??
Level 100 ?? ??
Obtain -

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ID
Summon ID
NameJP
Release Date

Nestled deep in the mountains of Auguste, this creature rested below a largely forgotten shrine erected in honor of it. As is the nature of any hermit crab, it periodically sought out a new home to use as its shell—only this hermit crab required an entire mountain. It can demolish entire towns by way of the magma from its colossal shell.
Aura - Matchmaking's Aura
0★This is the basic aura for this summon. Its level does not influence the aura. 20% boost to Light ATK.
20% boost to Light allies' HP and DEF.
3★This is the aura for the 3★ version of this summon. 30% boost to Light ATK.
30% boost to Light allies' HP and DEF.
Call - Magma BlastCooldown
0★This is the basic call for this summon. Its level does not influence the call. 3-hit, 150% Light damage to a foe (Damage cap: ~100,000 per hit~300,000 total).
All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3 turns
.[1]
9T9 turn cooldown.
3★This is the call for the 3★ version of this summon.3-hit, 150% Light damage to a foe (Damage cap: ~100,000 per hit~300,000 total).
All allies gain 60% Light ATK UpLight ATK is boosted
Strength: 60%Duration: 3 turns
.[1]


Reduction Materials
Keep a fully-uncapped copy for sub summon. Others are safe to reduce. Do not use as fodder.
Alternative to Opal Carbuncle.


References

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