Zeta/Strategy

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Ratings

Zeta 9.5This character's rating from GameWith out of 10 9.5This character's rating from Kamigame out of 10. This rating is intended for advanced players. 🔰 3This character's beginner rating from Kamigame out of 5. This rating is intended for beginners and is a separate evaluation from the advanced player rating.

  • Role: Attacker/Debuffer
  • Extremely high damage every 6 turns thanks to Salted Wound (Arvess Fermare)ATK is boosted when foe is hitmarked
    Strength: 230%Duration: 1 turn 2/3 effectiveness when used with Charge Attack
    and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    .
  • Brings valuable utility with the ability to dispel and DelayReduce a foe's charge diamonds by 1
    Base Accuracy: 100%
    twice.

Overview

  • Zeta's core gameplay revolves around large bursts of damage every 6-7 turns via her  Spear of Arvess300%-400% Fire damage to a foe (Damage cap: ~420,000).
    Inflict Arvess FermareTargeted by a skill
    Base Accuracy: 100%Duration: 4 turns
    .
    At level 90:
    Damage increased to 400%-500%.
    Damage cap increased to ~640,000.
    Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    and  RhapsodyGain 20% ATK UpATK is boosted
    Strength: 20%Multiplier: NormalDuration: 1 turn
    , Salted Wound (1 time)ATK is boosted when foe is in break mode
    Strength: 7%Multiplier: AssassinDuration: 1 turn
    , and Salted Wound (Arvess Fermare) (1 time)ATK is boosted when foe is hitmarked
    Strength: 230%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
    .
    At level 75:
    Effect enhanced.
    skills.
  • Although usually outperformed by other "assassins" such as Beatrix (Summer) or Tien, the flexibility of Arvess FermareTargeted by a skill
    can make her a worthy inclusion, especially in short fights or to enable the aforementioned assassins more quickly.
  •  Thousand Flames400% Fire damage to all foes (Damage cap: ~480,000) and remove 1 buff. is a serviceable nuke and can be a nifty source of Break Boosted (Time)Break mode time is extended
    in a pinch.

How to Play

At Level 80

At Level 100

  • Use  RhapsodyGain 20% ATK UpATK is boosted
    Strength: 20%Multiplier: NormalDuration: 1 turn
    , Salted Wound (1 time)ATK is boosted when foe is in break mode
    Strength: 7%Multiplier: AssassinDuration: 1 turn
    , and Salted Wound (Arvess Fermare) (1 time)ATK is boosted when foe is hitmarked
    Strength: 230%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
    .
    At level 75:
    Effect enhanced.
    to gain Salted Wound (Arvess Fermare)ATK is boosted when foe is hitmarked
    .
  • Use  Spear of Arvess300%-400% Fire damage to a foe (Damage cap: ~420,000).
    Inflict Arvess FermareTargeted by a skill
    Base Accuracy: 100%Duration: 4 turns
    .
    At level 90:
    Damage increased to 400%-500%.
    Damage cap increased to ~640,000.
    Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    to apply Arvess FermareTargeted by a skill
    to the enemy, if theres more than one enemy, use it on both.
  • Use  Thousand Flames400% Fire damage to all foes (Damage cap: ~480,000) and remove 1 buff. to deal damage to the foe's with Arvess FermareTargeted by a skill
    .
  • Use  Rain of FuryPlain damage to a foe based on 10% of its current HP (Damage cap: 1,000,000).
    Inflict DelayReduce a foe's charge diamonds by 1
    Base Accuracy: 100%
    .
    to deal plain damage to the enemy.
  • Use all skills twice, since they will be in cooldown anyway on next turn.
  • Prioritize foes with more than 2 buffs and charge diamonds. If no foe has these, focus on damage.

Synergy

Extended Mastery Perks

Zeta Stars: 15 EMP: 120
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithAtkBreak.pngBreak Attack
★☆☆★★☆★★★
5%8%10%
ZenithModeBarCut.pngMode Bar Cut
★☆☆★★☆★★★
5%8%10%
ZenithSupportSkill.pngBoost to critical hit rate against foes with Status Arvess Fermare 1.pngArvess FermareTargeted by a skill
.
☆☆☆ ★★★ ☆☆☆ ☆☆☆ ★★★
Last update: 2020-05-21

Gamewith's recommended EMP build for Zeta.

Priorities[edit]

Prioritise her Extended Mastery Support Skill (★3) first, followed by Critical (★3×3). After that, take C.A. DMG (★3).

You are free to use your remaining points as you see fit, but you might want to put them into ATK (★1×3), if you want to increase her ATK power.

Zeta Stars: 14 EMP: 105
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ★☆☆ ★★★
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithAtkBreak.pngBreak Attack
★☆☆★★☆★★★
5%8%10%
ZenithModeBarCut.pngMode Bar Cut
★☆☆★★☆★★★
5%8%10%
ZenithSupportSkill.pngBoost to critical hit rate against foes with Status Arvess Fermare 1.pngArvess FermareTargeted by a skill
.
☆☆☆ ★★★ ★☆☆ ☆☆☆ ★★★
Last update: 2017-09-07

Gamewith's recommended EMP build for Zeta.

Priorities[edit]

Prioritise her Extended Mastery Support Skill first, followed by Critical, then DA. After that, take ATK (Break). DEF is a good option if you have any points left over.

Resources

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