Selfira (Event)/Strategy
| Game | Strategy | Lore | Voice |
Ratings
| Selfira (Event) | |||||
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Overview
Selfira is a free healer and support SR character available to all players through the side story Song of Serpent Island. Although her personal damage is low, she can be helpful for new players with her ![]()
Strength: 25% and low healing. As an SR character, she is also relatively easy to 5★ uncap and level to 90 to maximize her utility.
How to Play
- Selfira's greatest utility comes from
Melancholic MelodyInflict
20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds on a foe.
At level 90:
Debuff increased to 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 seconds., which is upgraded at level 90 to 25% DEF DownDEF is lowered
Strength: 25%Stacking: Single. It stacks with other forms of DEF Down, such as Miserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes., to hit the -50% effective DEF Down cap. - In Omega Wind grids that mostly utilize
Tiamat Bolt Omega for Enmity, keeping the party's HP too high lowers their damage potential. Selfira mitigates that issue by having a low party-wide
RefreshHP is restored on every turn
heal through her 5★ charge attack, keeping the party sustained without too much consequence to Enmity. If a need arises, Kral SymphonyRestore an ally's HP (Healing cap: 750).
At level 80:
Healing cap increased to 1500. provides a stronger heal that is also boosted by her Extended Mastery Support Skill. - Although its damage is low,
SvortzaSmall Wind damage to a foe. Inflict
10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Base Accuracy: 80%Duration: 180 seconds.
At level 45:
Damage increased. slightly lowers the target's Debuff Resistance, making it easier for debuffs to land.
Synergy
Harp of Westerly Winds: This harp, a free side story weapon from Between Frost and Flame, has a small built-in boost to Debuff Success that works in conjunction with Selfira's
Debuff Res. DownDebuff resistance is lowered
. Arriet: EuphoriaAll allies gain
Mode Bar Cut BoostedCut to overdrive gauge is boosted
Duration: 3 turns.
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. is a dual-sided DEF Down that will stack with Selfira's DEF Down, freeing up the main character's sub-skill slot from carrying Miserable Mist. Arriet provides other useful buffs through Secret GardenAll allies gain
25% ATK UpATK is boosted
Strength: 25%Multiplier: NormalDuration: 3 turns and 25% Charge Bar Gain UpCharge bar gain is boosted
Strength: 25%Duration: 3 turns.
At level 75:
Buffs increased to 30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 3 turns and 30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 3 turns., allowing the two to serve as the team's utility while the main character and the last front-line party member can be more offense-oriented.
Extended Mastery Perks
| Selfira (Event) | Stars: 10 | EMP: 55 | ||||||||||||||||||||||||||||||||
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ATK
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DEF
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HP
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Debuff Resistance
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Healing
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ★☆☆ | ||||||||||||||||||||||||||||||
ATK
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DEF
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Double Attack Rate
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Triple Attack Rate
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Wind ATK Up
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★☆ | ||||||||||||||||||||||||||||||
DEF
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Debuff Success Rate Up
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Hostility Down
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Healing
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Boost to all allies' healing cap |
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| ☆☆☆ | ★★★ | ☆☆☆ | ★☆☆ | ★★★ | ||||||||||||||||||||||||||||||
| Last update: 2019-05-20 | ||||||||||||||||||||||||||||||||||
Zeze's recommended EMP build for Selfira (Event).
Prioritize Debuff Success to improve Selfira's DEF Down chances, then take her Extended Mastery Support Skill to boost the party's healing cap. The boost will affect ![]()
, which treats the heal as if it was performed by the individual character rather than by Selfira. If Kral SymphonyRestore an ally's HP (Healing cap: 750).
At level 80:
Healing cap increased to 1500. is used often, taking a point in both Healing nodes is advisable. Otherwise her selections are pretty free: take points in TA or DA to help her multiattack more often, and Wind ATK will help her damage a bit.
Resources
- Reddit Character Discussion (2018-06-28) (post-5★ Uncap)











