Richard (SR)/Strategy

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Ratings

Richard (SR) 8.0This character's rating from GameWith out of 10 6.5This character's rating from Kamigame out of 10. This rating is intended for advanced players. 🔰 2This character's beginner rating from Kamigame out of 5. This rating is intended for beginners and is a separate evaluation from the advanced player rating.

  • Role: Attacker
  • Undispellable Chip StackATK, DEF, multiattack rate, and charge bar gain are boosted based on number of chips (Max: 10 / Can't be removed)
    greatly increases his ATK, DEF, charge bar gain, and multiattack rate.
  • No damaging skills; relies on auto attacks and C.A. to do damage.
  • 1% boost to drop rate works even from backline.
  • Comparable against many SSR attackers.

Overview

Richard is a selfish damage dealer that outdamages SSR attackers when at his best, but requires significant in-game setup time to get ready. He is unsuitable for honors racing or repeated grinding, but can perform well in challenging solo content where initial setup time is not an issue.

How to Play

Richard's betting skills run on the same rules as 2 Card Double Up in the Casino. Repeatedly use Richard's betting skills on Turn 1 to gain Chip StackATK, DEF, multiattack rate, and charge bar gain are boosted based on number of chips (Max: 10 / Can't be removed)
. If Richard's card status is 2-8, use  Victorious HighBet High. If Richard's card status is 9-10 or a face card, use  Ambitious LowBet Low. Use  RaiseGain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
and Crowning DestinyWill gain 2 more chips upon winning the next Higher-or-Lower (Can't be removed / Ends when betting on Higher-or-Lower)
Duration: Indefinite
.
after you have accumulated three less Chip StackATK, DEF, multiattack rate, and charge bar gain are boosted based on number of chips (Max: 10 / Can't be removed)
than the number you would be happy with, then perform a (hopefully final) bet. Be sure to bet 9 turns after the last bet so Chip StackATK, DEF, multiattack rate, and charge bar gain are boosted based on number of chips (Max: 10 / Can't be removed)
does not time out.

Synergy

Richard provides no team utility, and thus you will need to supply buffs, debuffs, healing etc from any another source.

Extended Mastery Perks

Richard (SR) Stars: 15 EMP: 120
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
ZenithODA.pngOverdrive Attack
★☆☆★★☆★★★
5%8%10%
ZenithModeBar.pngOverdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithSupportSkill.pngBoost to charge bar upon using Raise.
★★★ ★★★ ★★★ ★★★ ☆☆☆
Last update: 2019-05-09

Gamewith's recommended EMP build for Richard (SR).

Priorities[edit]

Take all Critical Hit EMPs (★3×5) to increase his firepower. Invest three points into Richard's EMP Support Skill as well.

Resources

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