Percival (Light)/Strategy
| Game | Strategy | Lore | Voice |
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This page is a Strategy stub. Please help us expand it by contributing relevant data. See Meta:Manual of Style/Character Pages/Strategy for more info. |
Ratings
| Percival (Light) | |||||
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Overview
How to Play
Synergy
Extended Mastery Perks
| Percival (Light) | Stars: 12 | EMP: 78 | ||||||||||||||||||||||||||||||||
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ATK
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DEF
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HP
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Double Attack Rate
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Debuff Resistance
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
ATK
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DEF
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HP
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Double Attack Rate
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Critical Hit
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ||||||||||||||||||||||||||||||
Light ATK Up
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Skill Damage
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Skill Damage Cap
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Debuff Success Rate Up
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| ★★★ | ☆☆☆ | ★★★ | ★★★ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: 2020-05-31 | ||||||||||||||||||||||||||||||||||
Gamewith's recommended EMP build for Percival (Light).
Priorities[edit]
Prioritize Skill DMG Cap (★3) and Debuff Success (★3) to raise the success rate of his linchpin DMG dealing ability Schlacht400%-450% Light damage to a foe.
Gain
Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
(Activates twice against a foe with Petrified
PetrifiedStops enemy's charge diamonds from filling.
PetrifiedStops enemy's charge diamonds from filling.
Local status effect effect.) and landing WahrheitInflict
PetrifiedStops enemy's charge diamonds from filling.
Duration: 3 turnsLocal status effect,
DA DownDouble attack rate is lowered
Duration: 3 turnsLocal status effect,
TA DownTriple attack rate is lowered
Duration: 3 turnsLocal status effect, and remove 1 buff on a foe.. Next, it's recommended to proceed with Light ATK (★3) and Critical (★3) to increase the benefit of his ATK power.












