Lunalu (SSR)/Strategy
| Game | Strategy | Lore | Voice |
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Ratings
| Lunalu (SSR) | |||||
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Overview
How to Play
Synergy
General Synergy
- Lunalu has a special synergy with
ReviveResurrects one party member at 25% Max HP and places them in sub slot 1. and
AutoreviveRecovers once from a knockout while in effect
. If she dies, her Max HP Lowered (Stackable)Max HP is lowered (Stackable)
At 100%, leaves 1 max HP stacks also resets. This allows her to be able to reuse her skills. However, this synergy also removes her PageLunalu has finalized Page 1! Dark allies' C.A. specs are boosted by her efforts!
stacks and the effects of her DeadlineBoost to all allies' ATKNormal modifier and DEF as Lunalu's max HP decreases. support skill, thus requiring her to set up for it again.
Class Synergy
Sage: When copying
Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]). used with a
Nirvana or
Hallowed Pilgrimage, she also inherits the
AutoreviveRecovers once from a knockout while in effect
gained from it. Nighthound:
Tactical RelocationSwitch positions of any two allies of your choice. will force Lunalu in the backlines, resetting all stacks of
Max HP Lowered (Stackable)Max HP is lowered (Stackable)
Duration: IndefiniteCan't be removedAt 100%, leaves 1 max HP and PageLunalu has finalized Page 1! Dark allies' C.A. specs are boosted by her efforts!
.
Character Synergy
Threo: A popular usage of
Facsimile IIGain
10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns.
Copy an ally's skill. (If the skill is copiable, you know I'll never fail.) is to copy Threo's Ground ZeroConsumes 99% of caster's current HP to deal plain damage to all foes (Damage cap: ~820,000).
Damage dealt is based on HP consumed.
Gain Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite.
At level 95:
Also inflict 25% Earth DEF DownDEF is lowered for earth DMG
Strength: 25%Base Accuracy: ≥100%Duration: 180 seconds.
Damage cap increased to ~1,230,000.. This combination is often used for farming for materials in lower leveled content, clearing Arcarum non-boss levels, or for killing monsters with high defenses, such as Silver and Gold Slimes. Ferry (Grand):
Die UmkehrungGrant
FreigeistDouble attack rate is boosted / Triple attack rate is boosted / More likely to be attacked / Charge attack DMG is boosted / Charge attack DMG cap is boosted / Charge bar gain is boosted / Recovers once from a knockout while in effect (Can't be removed)
Strength: 100% DA Up,
20% TA Up,
+10 Hostility Up,
50% C.A DMG Up,
10% C.A DMG Cap Up,
20% Charge Bar Gain UpDuration: 5 turns to another Dark ally.
(When cast from 10th turn onward: Target also gains Tri-SlashAttacks 3 times each turn
Duration: 1 turn for 1 turn.) provides an AutoreviveRecovers once from a knockout while in effect
effect on Lunalu. Her two other skills can also be copied, either for a double dispel effect, or for a second teamwide heal and charge boost.
Extended Mastery Perks
| Lunalu (SSR) | Stars: 6 | EMP: 21 | ||||||||||||||||||||||||||||||||
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ATK
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DEF
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Debuff Resistance
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Overdrive Attack
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Overdrive Curbed
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ☆☆☆ | ||||||||||||||||||||||||||||||
ATK
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ATK
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HP
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Double Attack Rate
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Dark ATK Up
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| ☆☆☆ | ☆☆☆ | ★★★ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
Triple Attack Rate
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Triple Attack Rate
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Boost to Charge Bar
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Boost to Charge Bar
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Chance to "Ooh-ooh-aaahhh!" upon drinking Handsome Gorilla DA |
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: 2019-02-27 | ||||||||||||||||||||||||||||||||||
Gamewith's recommended EMP build for Lunalu (SSR).
Priorities[edit]
Lunalu's most common use is to copyDamage dealt is based on HP consumed.
Gain
Strength: 3000Duration: Indefinite.
At level 95:
Also inflict
Strength: 25%Base Accuracy: ≥100%Duration: 180 seconds.
Damage cap increased to ~1,230,000. with her
Strength: 10%Duration: 3 turns.
Copy an ally's skill. (If the skill is copiable, you know I'll never fail.). To optimize damage, you'll want to put three stars into the HP node. For normal party usage, you can put two stars into dark damage and two stars into each TA node. To increase the frequency of her charge attack, you'll get the most benefit from putting a single star into one charge attack node and two stars in the other. This gives a 43% boost to the charge bar at turn three whereas three stars in each node would only increase the charge bar by another 2% at turn three.
Resources
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