Lily (Holiday)/Strategy
| Game | Strategy | Lore | Voice |
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This page is a Strategy stub. Please help us expand it by contributing relevant data. See Meta:Manual of Style/Character Pages/Strategy for more info. |
Ratings
| Lily (Holiday) | |||||
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Overview
The Holiday version of Lily offers great capability in healing and debuff removing. Despite as a healer, she is very compatible in full-auto setups due to none of her skills are targetted or green-bordered. Her performance increases the more races present as main ally.
Strengths
- Healing on a buffing skill,
Holiday IlluminationAll allies gain
30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3 turns and 20% Charge Bar Gain UpCharge bar gain is boosted
Strength: 20%Duration: 3 turns.
Restore 20% of all allies' HP (Healing cap: 2000). is on a fairly short 6-turn cooldown, in conjunction of 20% Charge Bar Gain UpCharge bar gain is boosted
Strength: 20% and 30% Light ATK UpLight ATK is boosted
Strength: 30%.- The skill auto-activates whenever the party deals chain burst AscensionLight-elemental chain burst of 4 or more chains., ensuring allies to stay healthy.
- Able to grant allies
VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and ShieldNext ATK received will be ineffective for a fixed amount
with her Crystalline BarrierAll allies gain
Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite and VeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".
(When 2 or more races among main allies:
All allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite.
When 3 or more races among main allies:
All allies also gain 100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 3 turns.). - Provides debuff removal from her charge attack.
- Stalls down and weakens foes with
ATK DownATK is lowered
and GravitySpecial attack max charge turn is extended
from Icy CarolInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, GravitySpecial attack max charge turn is extended
Base Accuracy: 100%Duration: 180 seconds, and GlaciateHP is lowered each turn / Multiattack rate is lowered
Base Accuracy: 100%Duration: 3 turns on all foes.. - Her offensive performance and
Crystalline BarrierAll allies gain
Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite and VeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".
(When 2 or more races among main allies:
All allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite.
When 3 or more races among main allies:
All allies also gain 100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 3 turns.) enhances the more races present due to her Gleaming CrystalBoost to Lily's ATKPerpetuity modifier and C.A. specs based on number of main allies' races.
- None of her skills are green-bordered, making her fully compatible with Full Auto stups where healing is usually a concern.
Weaknesses
ATK DownATK is lowered
from Icy CarolInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, GravitySpecial attack max charge turn is extended
Base Accuracy: 100%Duration: 180 seconds, and GlaciateHP is lowered each turn / Multiattack rate is lowered
Base Accuracy: 100%Duration: 3 turns on all foes. does not stack with Miserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes.. Single-sided source of ATK DownATK is lowered
is required to reach the cap. Crystalline BarrierAll allies gain
Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite and VeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".
(When 2 or more races among main allies:
All allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite.
When 3 or more races among main allies:
All allies also gain 100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 3 turns.) is on a rather long 8-turn cooldown, which is potentially dangerous against foes with high amount of debuff inflicted on charge attacks.- Increasing the potential of her offensive performance and
Crystalline BarrierAll allies gain
Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite and VeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".
(When 2 or more races among main allies:
All allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite.
When 3 or more races among main allies:
All allies also gain 100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 3 turns.) requires specific setup, race-wise.
How to Play
Synergy
Extended Mastery Perks
| Lily (Holiday) | Stars: 18 | EMP: 171 | ||||||||||||||||||||||||||||||||
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ATK
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DEF
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HP
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Debuff Resistance
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Healing
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ||||||||||||||||||||||||||||||
ATK
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DEF
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HP
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Light ATK Up
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Charge Attack Damage
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ★★★ | ||||||||||||||||||||||||||||||
DEF
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Stamina
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Stamina
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Healing
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| ☆☆☆ | ★★★ | ★★★ | ★★★ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: 2021-01-29 | ||||||||||||||||||||||||||||||||||
Priorities[edit]
First of all, priority should be given to 3★ both of her Healing Nodes to improver her role as a healer. Next, it is recommended to 3★ both Stamina nodes. Then, 3★ C.A. DMG and 3★ Light ATK to boost her damage output.
| Lily (Holiday) | Stars: 18 | EMP: 171 | ||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ATK
|
DEF
|
HP
|
Debuff Resistance
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Healing
|
||||||||||||||||||||||||||||||
| ★☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ||||||||||||||||||||||||||||||
ATK
|
DEF
|
HP
|
Light ATK Up
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Charge Attack Damage
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| ★☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ★☆☆ | ||||||||||||||||||||||||||||||
DEF
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Stamina
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Stamina
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Healing
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| ☆☆☆ | ★★★ | ★★★ | ★★★ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: 2021-01-29 | ||||||||||||||||||||||||||||||||||
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