Ice Claymore

Ice Claymore
Can be uncapped to 4★

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??? 60px HP ATK
Level 1 ?? ??
Obtain

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ID
JP Name
Release Date ?

Imbued with the protection of ice sprites, this magical blade emits a faint chill. When used in battle, its enchantment allows the wielder to release powerful ice magic with each strike.
Charge Attack
Ice Trinity Massive Water damage to a foe.
Inflict GlaciateHP is lowered each turn / Multiattack rate is lowered
Strength: 10,000 DMGDuration: 2.5 turns
.
Additional effect at 4★:
Gain ??% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.[1]
Weapon Skills
Frozen Blade Big boost to Water allies' ATK
Ice Sprite Magic When main weapon (MC only): Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
at end of turn
Sword Master Skills
Effect Cooldown Duration Cost
Awaken All allies gain Water ATK UpWater ATK is boosted
Duration: 3 turns
.
10TAs Sword Master / 8TAs Glorybringer 3T -
Resonance 250% Water damage to foes.[1] 5T -
Attack 25% Bonus Water damage.[1] - -
Defend Dodge and counter a one-foe one-ally attack once per turn. - -
4★ Uncap
Rupies ×10,000
Base Reduction Materials
Keep a fully-uncapped copy for main weapon. Others are safe to reduce or use as fodder.

References

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