Heimdallr
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Heimdallr
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| ??? | HP | ATK |
|---|---|---|
| Level 1 | ?? | ?? |
| Level 100 | ?? | ?? |
| Obtain | - | |
Expression error: Unexpected >= operator.Expression error: Unexpected >= operator.
| ID | |
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| Summon ID | |
| NameJP | |
| Release Date |
| The watcher, clad in armor of shimmering dawn, guards the bridge that connects the realms of mortals and gods. Repelling dragon hordes is easy when one possesses stamina as eternal as an immortal sun. And like the sun's rays sweeping across the land, so too does the watcher's gaze extend far and wide, scanning for signs of the end-time. Then with a blast of a horn, the watcher's sword will welcome the formidable foes that have come to silence this golden sentry. |
| Main AuraThis aura is only available when equipped as a Main Summon. - Heimdallr's Aura | |
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| 0★This is the basic aura for this summon. Its level does not influence the aura. | 50% boost to Light Elemental ATK. |
| 3★This is the aura for the 3★ version of this summon. | 80% boost to Light Elemental ATK. |
| 4★This is the aura for the 4★ version of this summon. | 100% boost to Light Elemental ATK. All Light allies start battle with Duration: Indefinite. |
| Sub AuraThis aura is only available when equipped as a Sub Summon. | |
| 0★This is the basic aura for this summon. Its level does not influence the aura. | Boost to Light allies' Light Elemental ATK based on their number of (Up to 15%). |
| 3★This is the aura for the 3★ version of this summon. | Boost to Light allies' Light Elemental ATK based on their number of (Up to 25%). |
| 4★This is the aura for the 4★ version of this summon. | Boost to Light allies' Light Elemental ATK based on their number of (Up to 35%). |
| Call - Himinbjorg | Initial Cooldown | Cooldown on Call | |
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| 0★This is the basic call for this summon. Its level does not influence the call. | 500% Light damage to all foes (Damage cap: ~630,000). All Light allies gain and Strength: 25%Duration: 3 turns.[1] |
3T3-turn cooldown at the start of battle. | 9T9-turn cooldown upon call. |
| 3★This is the call for the 3★ version of this summon. | 700% Light damage to all foes (Damage cap: ~630,000). All Light allies gain and Strength: 50%Duration: 3 turns.[1] |
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| 4★This is the call for the 4★ version of this summon. | 900% Light damage to all foes (Damage cap: ~700,000). All Light allies gain , Strength: 60%Duration: 3 turns, and Strength: 10%.[1] |
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| Can't be included in other players' combo calls. | |||
| 4★ Uncap Materials | |
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| Rupie cost: 20,000 | |
| Reduction Materials | |
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| Keep a fully-uncapped copy for sub summon. Others are safe to reduce. Do not use as fodder. | |
| Crest Summons | ||||||
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Gameplay Notes
Sub Aura
- The boost applies only to Light allies with
Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.[1]
| Lvl | Status | Light Elemental ATK Up | ||
|---|---|---|---|---|
| 0-2★ | 3★ | 4★ | ||
| 1 | 3% | 5% | 7% | |
| 2 | 6% | 10% | 14% | |
| 3 | 9% | 15% | 21% | |
| 4 | 12% | 20% | 28% | |
| 5 | 15% | 25% | 35% | |
Trivia
Etymology
- In Norse mythology, Heimdallr is a god who possesses the resounding horn Gjallarhorn, owns the golden-maned horse Gulltoppr, is called the shining god and the whitest of the gods, has gold teeth, and is the son of Nine Mothers (who may represent personified waves).
References
- 1 2 3 4 Gamewith, Heimdallr. https://グランブルーファンタジー.gamewith.jp/article/show/185329
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