Forte/Strategy

 Game  Strategy  Lore  Voice    
This page is a Strategy stub. Please help us expand it by contributing relevant data.
See Meta:Manual of Style/Character Pages/Strategy for more info.

Ratings

Forte 8.5This character's rating from GameWith out of 10 8.0This character's rating from Kamigame out of 10. This rating is intended for advanced players. 🔰 3This character's beginner rating from Kamigame out of 5. This rating is intended for beginners and is a separate evaluation from the advanced player rating.

  • Role: Attacker/Support/Debuffer
  • Good firepower from skill damage and self-buffs, and increasing ATK from Support Skill allows her to excel in long fights.
  • Can support the party with Dark ATK UpDark ATK is boosted
    .
  • Decent capabilities but Dark has numerous stronger attackers.

Overview

Forte is an attack/support hybrid character, capable of providing the entire team with potentially powerful buffs but require many turns to ramp them up.

Strengths

  •  Blackwyrm Lash350%-450% Dark damage to a foe.
    At level 55:
    Damage increased to 400%-500% (Damage cap: ~630,000).
    is a strong nuke on a fairly small cooldown, and synergizes with Forte's other skills and charge attack.
  •  BattlecryAll allies gain Dragoon's RoarDark ATK is boosted (Stackable / Can't be removed)
    Strength: 10% (Max: 30%)Duration: Indefinite
    and Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    .
    Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
    on all foes.
    provides a fairly useful debuff against the enemy and two undispellable buffs for the entire team.
    • ATK Down (Stackable)ATK is lowered (Stackable)
      bypasses foes' immunity to ATK DownATK is lowered
      .
    • Dragoon's RoarDark ATK is boosted (Stackable / Can't be removed)
      Strength: 10% (Max: 30%)Duration: Indefinite
      provides a unique elemental ATK up that stacks with regular Dark ATK UpDark ATK is boosted
      .
    • Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
      synergizes with  Sky SupremacyBoost to Dark allies' skill damage and skill damage cap based on their number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
      ('Boost to skill specs' takes effect even when Forte is a sub ally).
      for improving skill specs.
  •  We Are Blackwyrm3% Boost to ATKUnique modifier per turn passed (Max: 50%). and the  Extended Mastery Support SkillChance to boost ATK with every one-foe attack (Stackable). provide passive ATK boosts with little micromanagement.
  •  We Are Blackwyrm3% Boost to ATKUnique modifier per turn passed (Max: 50%). is a unique modifier and stacks multiplicatively with most other attack buffs and weapon skills.

Weaknesses

  • Buffs from both  BattlecryAll allies gain Dragoon's RoarDark ATK is boosted (Stackable / Can't be removed)
    Strength: 10% (Max: 30%)Duration: Indefinite
    and Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    .
    Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
    on all foes.
    and  We Are Blackwyrm3% Boost to ATKUnique modifier per turn passed (Max: 50%). take time to ramp up.
    • Dragoon's RoarDark ATK is boosted (Stackable / Can't be removed)
      Strength: 10% (Max: 30%)Duration: Indefinite
      requires a minimum of 10 turns to max out.
    • Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
      requires a minimum of 20 turns to max out without any outside help.
    •  We Are Blackwyrm3% Boost to ATKUnique modifier per turn passed (Max: 50%). requires 17 turns to max out.
  •  Conqueror WingGain 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 60% chance of dealing 30% more damage.Duration: 3 turns
    and 70% DA UpDouble attack rate is boosted
    Strength: 70%Duration: 3 turns
    .
    From 7th turn onward: Affects all allies.
    requires 7 turns to become a team buff.

How to Play

Synergy

Extended Mastery Perks

Forte Stars: 14 EMP: 105
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithLightDmgDown.pngLight Damage Down
★☆☆★★☆★★★
2%4%5%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ☆☆☆
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithODA.pngOverdrive Attack
★☆☆★★☆★★★
5%8%10%
ZenithSupportSkill.pngChance to boost ATK with every one-foe attack (Stackable).
☆☆☆ ★★☆ ★★★ ☆☆☆ ☆☆☆
Last update: 2019-08-15

Gamewith's recommended EMP build for Forte.

Priorities[edit]

Prioritize Criticals, followed by Triple Attack and C.A. DMG. Take EMP Support Skill especially in long-term battles. Double Attack is low priority due to her skills and provides very little returns.

Resources

This article is issued from Wiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.