Cagliostro (Dark)/Strategy

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Ratings

Cagliostro (Dark) 8.5This character's rating from GameWith out of 10 8.0This character's rating from Kamigame out of 10. This rating is intended for advanced players. 🔰 4This character's beginner rating from Kamigame out of 5. This rating is intended for beginners and is a separate evaluation from the advanced player rating.

  • Role: Support/Healer
  • Long RefreshHP is restored on every turn
    Strength: Refresh 10% maximum HP (Healing cap: 250/300 HP)Duration: 7 turns
    duration heals a large amount of HP over time.
  • Provides offensive support to the party through 25% Dark ATK UpDark ATK is boosted
    Strength: 25%Duration: 7 turns
    , 20% ATK UpATK is boosted
    Strength: 20%Duration: 3 turns
    , and 50% / 40% Critical Hit Rate UpDMG is slightly boosted for critical hits
    Strength: 50% chance of dealing 40% more damage.Duration: 3 turns
    .
  • Healing ability is good for beginners or challenging content, but may be undesirable for Enmity grids.

Overview

Cagliostro's Dark variant is a great healer who can sustains ally's HP, while also able to buff ally's strength with low downtime. Her support skill of slight chance to fully recover her HP might be countersynergizes with enmity-based teams, but it allows her to support allies with lesser external support.

Strengths

  • Long, 7-turn RefreshHP is restored on every turn
    and 25% Dark ATK UpDark ATK is boosted
    Strength: 25%
    from  NehushtanAll allies gain RefreshHP is restored on every turn
    Strength: 10% of max HP (Healing cap: 250)Duration: 7 turns
    and 20% Dark ATK UpDark ATK is boosted
    Strength: 20%Duration: 7 turns
    .
    At level 75:
    RefreshHP is restored on every turn
    Strength: 10% of max HP (Healing cap: 300)Duration: 7 turns
    healing cap increased to 300. Buff increased to 25% Dark ATK UpDark ATK is boosted
    Strength: 25%Duration: 7 turns
    .
    . The low amount of healing is appreciated for enmity-based teams.
    • Her  Nucleosynthesis350% Dark damage to a foe (Damage cap: ~420,000). All allies gain Recovery Cap Boosted (1000)Recovery cap is boosted
      Strength: 1000Duration: 1 turn
      .
      can boost her refresh strength by fixed amount of 1000 for 1 turn, allowing allies to recover quickly when needed.
  •  Arcana EvolutionAll Dark allies gain 50% / 40% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 50% chance of dealing 40% more damage.Duration: 3 turns
    . All allies gain 20% ATK UpATK is boosted
    Strength: 20%Duration: 3 turns
    and 20% DEF UpDEF is boosted
    Strength: 20%Duration: 3 turns
    . (Uses 10% of charge bar)
    strengthen allies with its pack of buffs: 50% / 40% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 50% chance of dealing 40% more damage.Duration: 3 turns
    , 20% ATK UpATK is boosted
    Strength: 20%Duration: 3 turns
    and 20% DEF UpDEF is boosted
    Strength: 20%Duration: 3 turns
    . The 3-turn buff has 3-turn downtimeAfter Lvl 55., which is a good skill to buff allies.
  • Her Charge Attack cuts 1 turn cooldown from her skills. Her buffs can be casted frequently if she deals Charge Attack frequently.
  • Slight chance to fully recover when receiving damage from her  Restorative Transmutation~3% chance to fully recover HP upon taking damage. allows her to quickly fight back with lesser maintenance required to keep her alive.
  •  Extended Mastery Support SkillRestore all allies' HP upon using charge attack can heal allies when she deals Charge Attack. Combined by casting  Nucleosynthesis350% Dark damage to a foe (Damage cap: ~420,000). All allies gain Recovery Cap Boosted (1000)Recovery cap is boosted
    Strength: 1000Duration: 1 turn
    .
    before attacking, she can heal up to 1750 HP
    750 + 1000
    upon dealing Charge Attack.

Weaknesses

  • Even with its long buff duration, all buffs from  NehushtanAll allies gain RefreshHP is restored on every turn
    Strength: 10% of max HP (Healing cap: 250)Duration: 7 turns
    and 20% Dark ATK UpDark ATK is boosted
    Strength: 20%Duration: 7 turns
    .
    At level 75:
    RefreshHP is restored on every turn
    Strength: 10% of max HP (Healing cap: 300)Duration: 7 turns
    healing cap increased to 300. Buff increased to 25% Dark ATK UpDark ATK is boosted
    Strength: 25%Duration: 7 turns
    .
    are removable. The long 11-turn cooldown will quickly put allies into risk when the buffs are removed early or she deals Charge Attack rarely.
  •  Restorative Transmutation~3% chance to fully recover HP upon taking damage. and  Extended Mastery Support SkillRestore all allies' HP upon using charge attack countersynergizes with enmity grid. Maintaining her HP to stay low become more difficult the longer the battle lasts.

How to Play

Synergy

Extended Mastery Perks

Cagliostro (Dark) Stars: 7 EMP: 28
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
ZenithHealing.pngHealing
★☆☆★★☆★★★
10%15%20%
★☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
★☆☆ ☆☆☆ ☆☆☆ ★★☆ ★★★
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
ZenithLightDmgDown.pngLight Damage Down
★☆☆★★☆★★★
2%4%5%
ZenithSkillDmg.pngSkill Damage
★☆☆★★☆★★★
10%15%20%
ZenithSupportSkill.pngRestore all allies' HP upon using charge attack
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
Last update: 2017-09-07

Gamewith's recommended EMP build for Cagliostro (Dark).

Priorities[edit]

Prioritise DA first, followed by ATK and then Critical. DEF and Light DMG Down are both options to round out her limited mastery options.

Resources

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