Blind

Blinded is a debuff usable both by friends and foes.
While Blinded, there is a percentage chance the afflicted will miss their attack.
Charge Attacks ignore the Blinded status.
![]()
does not stack—the strongest effect always takes priority. How ![]()
Local status effect (local status effect) interacts with regular Blinded, and how strong individual effects are, is currently unknown.
Blinded Sources
| Rank | Main Character Skill / Charge Attack |
Character | Summon Call | |
|---|---|---|---|---|
| Skill | Charge Attack | |||
| 1 |
|
|||
| 2 |
|
|
| |
| 3 |
|
|||
| 4 |
|
|
| |
| 5 |
|
|||
| 6 |
|
|
|
|
| 7 |
|
|||
| 8 |
|
|||
| Local |
|
|
| |
| Unknown |
|
|
|
|
Notes:
- Debuffs are listed from strongest (Rank 1) to weakest (Rank 8).
- Base resist rates vary between different skills.
- If a source of Blinded is missing, please add it to the Unknown row so we know to look out for it.
- Source: https://docs.google.com/spreadsheets/d/1kea2IL6wLNbw4RNUcrrxMTpoIdlXU13pYOzBXjgoBbs/edit#gid=1885461670
Sword Master Skills
, which are granted upon awakening the sword. There are four types of Sword Release skills:
- Awaken: Activated by using
Awakening BladeCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.) (Sword Master) or Glory ArtsCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.) (Glorybringer). All awaken effects have a 10-turn cooldown for Sword Master, and an 8-turn cooldown for Glorybringer. - Resonance: Activated by using
Resonating BladeCasts mainhand's Resonance skill..
- Attack: Activated with every one-foe attack while
EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
. - Defend: Activated every time the Main Character takes damage while
EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
. Can activate multiple times per turn.
The following weapons have their Blinded strengths confirmed for Rank 2 unless otherwise noted.
| Icon | Name | Rarity | Element | Source | Notes |
|---|---|---|---|---|---|
![]() |
Golden Sickle | Attack | Slight chance. | ||
![]() |
Ain Soph | Attack | Unconfirmed strength. | ||
![]() |
Yamanbagiri Kunihiro (Weapon) | Attack | Unconfirmed strength. | ||
![]() |
Lantern Blade | Attack | Slight chance. | ||
![]() |
The Piercer | Attack | |||
![]() |
Tilvung | Attack | |||
Interactions with Blinded
| Icon | Name | Rarity | Element | Source | Notes |
|---|---|---|---|---|---|
![]() |
Magisa | . 100% / 10% boost to critical hit rate100% chance of dealing 10% more damage. against foes with . |
|||
![]() |
Teena | foes. At level 65: Damage increased. At level 90: Also deal bonus Fire damage against foes. |
|||
Duration: 180 seconds on foes. All allies gain Strength: 15%Verification needed. Duration: 3 turns. |
|||||
![]() |
Mishra | ||||
![]() |
Walder | ||||
![]() |
Walder (Summer) | ||||
![]() |
Sutera | ||||
![]() |
De La Fille (Summer) | effect. |
|||
![]() |
Ezecrain (Event) | Duration: 180 seconds. (Damage enhanced when foe has .) |
|||
foes. |
|||||
![]() |
Azazel | foe attacks. Boost to critical hit rate~100% chance of dealing 20% more damage. against foes. |
|||
and . |
|||||
![]() |
Lucius | ||||
![]() |
Mika Jougasaki | ||||
![]() |
Zehek (Event) | . |
Requires himself to be Blinded to avoid taking damage. | ||
. |
Requires himself to be Blinded. | ||||
| Requires himself to be Blinded. | |||||
![]() |
Zehek | ||||
Similar Debuffs
| Status | Description | Sources |
|---|---|---|
Local status effect | Attacks and special attacks have a chance to miss. | See Accuracy Lowered |
Local status effect | ATK is lowered / DEF is lowered / Debuff resistance is lowered / Attacks and special attacks have a chance to miss (Stackable / Can't be removed) | Base Accuracy: 150%Duration: IndefiniteLocal status effect on a foe. (Bewitching Moonlight effect specs increase upon each cast [Max: 3 times]) At level 55: Also inflict Base Accuracy: 120%. |
Local status effect | Slight chance for attacks to miss / HP is lowered on every turn | Strength: 25% / 1% of Max HP (Up to 50,000)Base Accuracy: 90%Duration: 3 turnsLocal status effect, Strength: 10%Base Accuracy: 100%Duration: 180 seconds, and Strength: 25%Base Accuracy: 100%Duration: 180 seconds on all foes. (Uses 10% of charge bar) Duration: 5 turns to caster and an ally. (Can't grant Duration: 5 turns effect to more than 1 other ally at a time.) Inflict Strength: ??% / 1% of max HP (Damage cap: 50,000)Base Accuracy: 120%Duration: 3 turnsLocal status effect and Strength: 20%Base Accuracy: 100%Duration: 180 seconds. (Consumes 10% of charge bar.) Duration: 4 turnsLocal status effect, Strength: 10%Base Accuracy: 200%Duration: 180 seconds, and Strength: 25%Base Accuracy: 200%Duration: 180 seconds. Duration: 3 turnsLocal status effect and Strength: 2000Duration: 180 seconds on a foe.
|
| Attacks have a slight chance to miss / HP is lowered on every turn | Inflict Duration: 180 seconds. All allies gain Strength: 20%Duration: 3.5 turnsStacking: Charge AttackApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (5★) | |
| Attacks have a slight chance to miss | Duration: 2 turnsLocal status effect on all foes. At level 90: Also deal 500% Fire damage to all foes (Damage cap: ~640,000). |


















