Alexiel (Summer)/Strategy
| Game | Strategy | Lore | Voice |
Ratings
| Alexiel (Summer) | |||||
![]() |
| ||||
Overview
Alexiel (Summer) is a character who can boost the party's survivability greatly, as well as being a tank who can sustain all damage on her own. Her unremovable buffs (both her self-buff and party-wide buff) make her stand out, especially in high-end Impossible content.
Strengths
Mirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
is an unremoveable, permanent buff that increases all allies' defense. It stacks by itself up to 45%.- Can redirect all damage with
Uncrossable WatersRemove all debuffs from Alexiel.
Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
Duration: Up to 3 turns. (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
every turn. Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
are deployed / Max: 3 turns). It not only redirects all-ally attacks from foes, but greatly enhances her sustainability by converting all elemental damage to Water, capping Water damage at 1500, and boosting her defense and debuff resistance. - With one click,
Nibelung SandInflict
20% Water ATK DownWater ATK is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds and GravitySpecial attack max charge turn is extended
Base Accuracy: 100%Duration: 180 seconds on all foes.
When 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
is consumed: Also inflict Accuracy LoweredAttacks and special attacks have a chance to miss
Base Accuracy: 100%Duration: 2 turnsLocal status effect. debuffs foes with 20% Water ATK DownWater ATK is lowered
Strength: 20% and GravitySpecial attack max charge turn is extended
with 100% base accuracy.- Consuming
Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
will also inflict Accuracy LoweredAttacks and special attacks have a chance to miss
Local status effect on foes, potentially causing foes' attacks to miss.
- Consuming
- Becomes stronger with her self-buff,
Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
. This status is different from her grand version - in this version, having 3+ Mirror-Blades deployed will heal her for 10% of her max HP, up to 1000 HP. - Possessing both sabre and katana specialty means that she's very flexible to put in Earth Atma/Ultima parties, since most of them are either sabre- or katana-centered.
Weaknesses
Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
's micromanagement requires Alexiel to frequently C.A. to regain her Mirror-Blade stacks, and she can't buff her own multiattack rate.- By casting
Uncrossable WatersRemove all debuffs from Alexiel.
Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
Duration: Up to 3 turns. (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
every turn. Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
are deployed / Max: 3 turns), she can potentially receive up to 1500 damage times allies present in front line, if the foe uses an all-ally special attack. Unfortunately, her buff doesn't convert plain damage; casting Uncrossable WatersRemove all debuffs from Alexiel.
Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
Duration: Up to 3 turns. (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
every turn. Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
are deployed / Max: 3 turns) means that she'll eat all plain damage on her own.
How to Play
- Immediately cast
Nibelung SandInflict
20% Water ATK DownWater ATK is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds and GravitySpecial attack max charge turn is extended
Base Accuracy: 100%Duration: 180 seconds on all foes.
When 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
is consumed: Also inflict Accuracy LoweredAttacks and special attacks have a chance to miss
Base Accuracy: 100%Duration: 2 turnsLocal status effect. at turn 1. This will reduce Water foes' attack and increase their charge diamonds. - Cast
Hildebrand400% Earth damage to all foes (Damage cap: ~630,000).
All allies gain Mirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
Strength: 9% (Max: 45%)Duration: Indefinite (Stackable / Max: 5).
Deploy 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
Duration: Indefinite. when the cooldown ends as it'll increase her Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
stack. - Cast
Uncrossable WatersRemove all debuffs from Alexiel.
Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
Duration: Up to 3 turns. (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
every turn. Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
are deployed / Max: 3 turns) and Nibelung SandInflict
20% Water ATK DownWater ATK is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds and GravitySpecial attack max charge turn is extended
Base Accuracy: 100%Duration: 180 seconds on all foes.
When 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
is consumed: Also inflict Accuracy LoweredAttacks and special attacks have a chance to miss
Base Accuracy: 100%Duration: 2 turnsLocal status effect. when needed. Uncrossable WatersRemove all debuffs from Alexiel.
Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
Duration: Up to 3 turns. (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
every turn. Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
are deployed / Max: 3 turns) should be the priority to cast to protect the party, especially from charge attacks or to maintain allies' effects that relies on not being hit by attacks.- As the last resort,
Nibelung SandInflict
20% Water ATK DownWater ATK is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds and GravitySpecial attack max charge turn is extended
Base Accuracy: 100%Duration: 180 seconds on all foes.
When 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
is consumed: Also inflict Accuracy LoweredAttacks and special attacks have a chance to miss
Base Accuracy: 100%Duration: 2 turnsLocal status effect. can be cast to potentially evade foe's Charge Attack from Accuracy LoweredAttacks and special attacks have a chance to miss
Local status effect, if she has Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
to use.
- As the last resort,
Synergy
- Any sources of
DA UpDouble attack rate is boosted
and TA UpTriple attack rate is boosted
can help Alexiel to frequently deal C.A., as it will activate Hildebrand400% Earth damage to all foes (Damage cap: ~630,000).
All allies gain Mirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
Strength: 9% (Max: 45%)Duration: Indefinite (Stackable / Max: 5).
Deploy 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
Duration: Indefinite. from Marked for DeathHildebrand will activate at end of turn (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining. granted from C.A., which is needed to maintain her Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
.
Characters
Earth Sword characters for Atma Sword compositions: ![]()
![]()
![]()
![]()
![]()
![]()
![]()
Earth Katana characters for Atma Blade compositions: ![]()
![]()
![]()
![]()
![]()
![]()
![]()
Baal allows her to tank often and gain multiattack buff from his
SessionGrant
SessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
Duration: 5 turns to caster and an ally. (Can't grant Session effect to more than 1 other ally at a time.). When Alexiel's Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
is active, SessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
further reduces damage she can receive, eliminating most threats with both buffs. Lobelia can reduce the cooldown of Alexiel's
Uncrossable WatersRemove all debuffs from Alexiel.
Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
Duration: Up to 3 turns. (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
every turn. Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
are deployed / Max: 3 turns) with his Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
3-turn cut to Earth allies' skill cooldown.
(Consumes 5 Magic CrestMagic is amplified (Can't be removed)
.)
At level 75:
Damage increased to 1000%, provides very high uptime of protection for party. Rosetta (Summer)'s buff from
Blue Rose BarrierGain
Blue Rose BarrierBoost to hostility / Immune to DMG stacked up to a fixed amount / Grant buffs to all allies every turn based on Rose Barrier's strength (Ends upon exceeding fixed amount of DMG) (Can't be removed)
Duration: Indefinite and a shield effect worth 70% of caster's max HP (Max: 4000).
(When shield effect ends: Blue Rose BarrierBoost to hostility / Immune to DMG stacked up to a fixed amount / Grant buffs to all allies every turn based on Rose Barrier's strength (Ends upon exceeding fixed amount of DMG) (Can't be removed)
Duration: Indefinite ends.) increases her hostility, but Alexiel's Uncrossable WatersRemove all debuffs from Alexiel.
Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
Duration: Up to 3 turns. (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
every turn. Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
are deployed / Max: 3 turns) completely negates the effect. The result is the buff duration will be increased and the strength will reach the cap more constant, which benefits the party as long as her shield doesn't break.
Weapons
Ultima Sword/
Ultima Blade: Can substantially increase Alexiel's multiattack rate with
Gauph Key of Strife.
Gauph Key β boosts her
Hildebrand400% Earth damage to all foes (Damage cap: ~630,000).
All allies gain Mirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
Strength: 9% (Max: 45%)Duration: Indefinite (Stackable / Max: 5).
Deploy 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
Duration: Indefinite. damage cap, which activates frequently after charge attack. Gauph Key γ is overall very useful to boost her C.A. Damage cap, which is granted by her ATK buff from
Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
.
Extended Mastery Perks
| Alexiel (Summer) | Stars: 12 | EMP: 78 | ||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ATK
|
DEF
|
Debuff Resistance
|
Overdrive Attack
|
Overdrive Curbed
|
||||||||||||||||||||||||||||||
| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
ATK
|
DEF
|
HP
|
Earth ATK Up
|
Charge Attack Damage
|
||||||||||||||||||||||||||||||
| ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ★★★ | ||||||||||||||||||||||||||||||
DEF
|
HP
|
Skill Damage Cap
|
Charge Attack Damage Cap
|
Boost to multiattack rates when not debuffed. |
||||||||||||||||||||||||||||||
| ☆☆☆ | ☆☆☆ | ★★★ | ★★★ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: 2019-08-28 | ||||||||||||||||||||||||||||||||||
Gamewith's recommended EMP build for Alexiel (Summer).
Priorities[edit]
Priotitise her overall firepower by taking 3★ on Earth ATK Up. Start spending for C.A. DMG Up and C.A. DMG Cap Up accordingly, depends whether she reaches C.A. cap or not. After that, take Skill DMG Cap Up. The rest of her EMPs can be spent freely, though it's a safe choice to invest in her EMP Support Skill due to being the only source of multiattack.
| Alexiel (Summer) | Stars: 15 | EMP: 120 | ||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ATK
|
DEF
|
Debuff Resistance
|
Overdrive Attack
|
Overdrive Curbed
|
||||||||||||||||||||||||||||||
| ☆☆☆ | ★☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
ATK
|
DEF
|
HP
|
Earth ATK Up
|
Charge Attack Damage
|
||||||||||||||||||||||||||||||
| ☆☆☆ | ★☆☆ | ☆☆☆ | ★★☆ | ★☆☆ | ||||||||||||||||||||||||||||||
DEF
|
HP
|
Skill Damage Cap
|
Charge Attack Damage Cap
|
Boost to multiattack rates when not debuffed. |
||||||||||||||||||||||||||||||
| ★☆☆ | ☆☆☆ | ★★★ | ★★★ | ★★★ | ||||||||||||||||||||||||||||||
| Last update: 2020-08-11 | ||||||||||||||||||||||||||||||||||











