I have a vector layer of multi-ring buffers in QGIS, where each ring contains a different cooling intensity value for a green space, at distance intervals of 30 meters moving away from the green space boundary. The cooling intensity decays as the distance away from the green space increases. The green spaces are polygons that I drew these buffers around.
I am trying to find a way to rasterize this layer so that I have a new raster layer that essentially shows these rings as a continuous spectrum of intensity moving away from the boundary of each green space. In this, I am trying to capture the influence that rings have on other rings, where overlap indicates a more concentrated and more intense cooling intensity, relative to rings that do not have overlap.
Also, I want to capture how as cooling intensity concentration increases with increasing overlapping, so will the distance this cooling intensity travels. Overall, I want to show how the cooling intensity between green spaces "merge and blend" together the closer they are, where the intensity of that merging and blending depends on the intensity of the corresponding green spaces. Essentially I am trying to capture the concept of a "gravity model" here, as such:
Source: https://newellta.weebly.com/gravity-model.html
Here is my multi-ring buffers layer, each showing cooling intensity at 30 meter distance intervals:
I want to turn this layer into something that looks like this (visualizing the darker areas as having more cooling intensity, and yellow as less cooling intensity, noticing that the larger dots indicate green spaces that have a higher cooling intensity):
I am thinking this might involve interpolation, but the problem is that the interpolation tools in QGIS only accept points, and so my multi-ring buffers would not work.
Can this be done in QGIS?



