I am thinking of writing a game where you adjoin 成语.
The one where each proverb is four characters long and people play in a round robin fashion or against the computer (this seems the only way to design a game where there is no cheating, because if users played using their phones over the network then they could just look up stuff in a dictionary (this way,cheating).
I was wondering, not only what the game is called, but what are some of the challenges of the game, besides, remembering, thus, from a psychological rather than mnemocnic standpoint.
I wonder whether one goes though an emotional rollercoaster, even if they know all 成语 very well during this game. How does one deal with this sort of challenge?
Thanks.