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1500 questions
18
votes
1 answer
Repeating objects along a path
Is it possible to repeat my track object along a path? I tried using the method shown here Extrude along path using an array and then a curve modifier, but this happened when I added the curve modifier and chose the path as the curve object.
andrew
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18
votes
2 answers
Render an object from "all" perspectives
I have an object at 0,0,0 and want to render an animation with "all" perspectives (or "all" possible rotation combinations of the object) of a camera to that object with a given radius. Its like having a sphere and each face of that sphere is a…
Ba Ku
- 182
- 7
18
votes
4 answers
How to exclude an object from Freestyle render?
The question is how can I exclude an object from the freestyle render?
What I need to do is create a Clay render with the wire only on the airplane.
My scene is simple I only have two objects the "Toy Plane" and the "floor".
For the Clay render I…
Hammerh5
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18
votes
4 answers
How can I improve the realism of my pencil texture lines in freestyle?
I'm using a charcoal image texture to make my cycles freestyle lines look as though they were drawn by hand with a pencil. My inspiration (and the source of the charcoal image texture) was the teapot file linked on this page…
Dunstan
- 475
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18
votes
2 answers
Animation Nodes Rubik's Cube
I am trying to create a Rubik's Cube using the Animation Nodes addon. The aim is to be able to make a specific sequence based on a custum group node system.
They could be a node for each individual action, like turn the top. (you are going to have…
Pascal Nardi
- 534
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18
votes
1 answer
How can I use a Python script to get the transformation of an object?
How can I use a Python script to obtain the exact coordinates of an object?
I have not been able to find out how to do this in the documentation.
Qu0rk
- 379
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- 10
18
votes
8 answers
How to find the number of loose parts with Blender's Python API?
I want to find out how many loose parts a mesh has using Python, i.e. write a function that takes a mesh object as an argument and returns an int. So far I haven't found a way to access this information from within Blender.
I know I could do this by…
Tim Ayres
- 283
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- 5
18
votes
1 answer
real multilayer sss in cycles
It seems to me that blender cycles is quite limited for doing a real multilayer sss...
What I want to achieve is something like that.
Here is my bench, a shape with an increasing thickness
in renderman, you can define a multilayer sss like…
Charles HETIER
- 365
- 2
- 10
18
votes
7 answers
Rotate object on axis between two points
I have an object and two points I need to rotate the entire object around. I created two empties for the rotation points and I need to rotate it around an axis formed by the line between the two empties. I tried adding object constraints to no…
Keavon
- 8,003
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18
votes
5 answers
How the Fresnel effect works and how to construct Physically-Based shaders in Blender?
In this youtube video Cynicatpro explains how Fresnel works and builds a shader for dielectric materials. In explaining how roughness has an impact on the fresnel effect and how to simulate that in Blender he built this Fresnel node group:
When…
user13877
18
votes
1 answer
Bump Maps vs Normal Maps
I have read the Blender manual regarding bump maps and normal maps. But still it is not very clear to me when you would make or use bump maps and when normal maps. Who can explain ?
user13877
18
votes
4 answers
Would the automatic removal of double vertices ever be undesirable?
While modelling an object in blender it's not unusual to have overlapping vertices that are exactly on top of each other. This happens easily when I extrude and manipulate the mesh and then change my mind later on.
So removing doubles tends to be a…
greatwolf
- 2,961
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18
votes
2 answers
create mesh then add vertices to it in python
I would like to create a mesh, then interactively add vertices (afterwards, possibly through a loop) to it through python.
Is that possible?
I can't find enough info from other answers to really get this going - either I find out how to create a…
Jono
- 183
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18
votes
3 answers
How can I mix two materials based on incoming light
I was watching the Create a Realistic Earth tutorial by Andrew Price and I was able to follow along in Cycles until I hit the part where he mixes the day and night materials together so that the lights show up on the "dark side" of the earth.
How…
Borgleader
- 315
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18
votes
5 answers
How to properly hook up various maps types in Cycles?
I created some texture maps in MindTex to use in Blender, but I can't figure out how to properly hook them up. The maps I have:
- Diffuse
- Normal
- Height
- Specular
- Gloss
- Self Illumination
- Reflection
- Ambient Occlusion
MindTex…
David Prentice
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