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1500 questions
21
votes
3 answers
How can I compare different renders?
I am rendering an object and am making changes and then rendering again. Is there any way to compare my different renders. By compare I mean just quickly swap between the different renders so I can see the minute changes. My interest in is in this…
Vader
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21
votes
2 answers
Set active object with python
I want something along the following lines:
import bpy
object = bpy.data.objects['Cube']
bpy.context.scene.objects.active = object
bpy.ops.transform.rotate(value=0.638031, axis=(-0.818828, 0.361665, -0.445779), constraint_axis=(False, False, False),…
clankill3r
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21
votes
4 answers
How to show an object in the 3D View as a specific color?
This isn't about the final render using cycles, but in the 3D view when I'm in Object or Edit (or any) mode. I want to make one object in a tangled mess of object stand out as bright blue (or any color). I'm usually working with wireframe,…
DarenW
- 3,169
- 4
- 25
- 39
21
votes
4 answers
How to flatten a face to avoid distortion (make an ngon planar)
I created a kind of procedural modeled ground (rocks desert like), with some decimate modifiers to have a really crazy topology.
The result is nice, except for some ngons faces that contains some weird normals, due to the elevation difference of…
Polosson
- 6,544
- 8
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- 61
21
votes
3 answers
Is it possible to print to the Report window in the Info view?
I wonder if it is currently possible to print or send messages to the Report window in the Info view? this would be quite useful sometimes.
zeffii
- 39,634
- 9
- 103
- 186
21
votes
3 answers
How to properly unwrap my mesh?
Is there a way to automatically unwrap my character? If not, is there a tutorial or something?
user2087
21
votes
3 answers
Move cursor to center of some selected geometry/faces
I am making a gun. What I'd like the to do is this
Select all the faces that make up the handle
Move the 3D cursor to the center of the selection (or center of mass)
Set the origin of the object at the location of the 3D cursor
I can do 1 and 3…
Nicolas Martel
- 359
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21
votes
4 answers
How to set Frame Range automatically to video length
How can I set a End Frame of blender movie clip editor to match the end time of the video (without trying to search the End Frame of video)? Currently when I'm importing the video, the End Frame is set to 250 instead of ~600 which my video is…
aji
- 313
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21
votes
4 answers
Is there anyway to make blender print errors in the UI?
For some reason, sometimes error messages encountered while scripting are not printed in the info panel, only the message Python script fail, look in the console for now....
One question I have is:
Why is this?
I like working with blender full…
gandalf3
- 157,169
- 58
- 601
- 1,133
21
votes
6 answers
Voronoi Cracks Fac?
I am familliar with Blenders Cycle's Voronoi Texture and have fiddled with it for a while. I am trying to get a result that is not like Intensity or Cells, but more like cracks. I tried the node setup from Image 1, but it came to Image 2 (not…
Shady Puck
- 8,847
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21
votes
6 answers
Why does a plane with an image texture show as black in Cycles?
I created a plane and added a Diffuse Material with an image as the texture, and a single lamp above it, using all default settings otherwise. Strangely, the plane appears as black in Cycles. I can't figure out what I could have possibly done…
A Wild RolandiXor Has Appeared
- 11,305
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21
votes
3 answers
What is the technical reason that Blender cannot use OpenCL on AMD graphics cards?
I have an AMD graphics card, and I want to accelerate Blender using OpenCL. However, Blender does not support the use of OpenCL acceleration with AMD cards. What is the technical explanation for this, and will there be a fix?
fouric
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21
votes
3 answers
Meaning of Sun Lamp Size?
In Cycles, a sun lamp is treated as infinitely far away - only the angle matters, not the position. Other lamps have their sizes defined in blender units: a point lamp with size 1 emits light from a area with size of 1. But if a sun lamp at infinity…
Kaia
- 415
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21
votes
5 answers
Why/how does tile size effect performance?
The general wisdom is "for CPU use 32x32 tiles, for GPU use 128x128 or bigger, depending on your card". But why?
Why should a CPU need much smaller sizes than a GPU? I know this has something to do with CPUs doing multiple tiles at a time, but I…
PGmath
- 25,106
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21
votes
3 answers
What's the point of mixing the same shader types?
Many time I've seen some material using mixing of two same nodes like this:
Is there any difference from using this?
Alexander Pukhalski
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