When scaling or extruding a Gear's Edges, the edges seem to scale down on the Z axis, in a way that is not level with the origin point of the edges:
Any other "default" Blender object will scale or extrude without scaling down on the Z axis:
How do I scale or extrude these edges without them moving to the center on the Z axis? I don't think it has to do with applying scale/location because all three GIFs in this question were produced at default size for each object.


