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I am creating an animation, and I want the camera to move with hand-like motion as it does in real life if recorded with hand. Not fixing the camera to one place makes it move with a slow type of vibration.

My question is actually is different I want Motion that occur in real life. I don't just want simple camera shake. Quick Demo: Cosmos Laundromat (Camera Motion Starts after first Scene after 00:48 seconds)

Any Answer Will Be Appreciated.

Shehroz Khan
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    imho there is not a single "as in real life" hand-like, camera movement... if you can't use a noise modifier, you should record your "real life" noise perhaps... I'm not an expert but you could perhaps use the video tracking tools to track a "real life" camera shake and then use that movement for your virtual camera... just trying something... – m.ardito Dec 29 '17 at 11:34
  • see if this helps: https://blender.stackexchange.com/questions/14671/animation-having-the-camera-view-move-as-if-someone-is-holding-the-camera-and-r (possible duplicate) – m.ardito Dec 29 '17 at 20:48

1 Answers1

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Select camera, hit I (Insert Keyframe menu) and select LocRot. Open up the Graph Editor window, select each channel and add a Noise Modifier ("N" right hand panel, modifiers tab). Play with scale and strength settings.

brockmann
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d8sconz
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    @ShehrozKhan if the answer didn't satisfy your question, why did you accept it? – m.ardito Dec 29 '17 at 11:30
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    @SherozKhan the modifier adds movement to the camera. If you play with the settings you can achieve realistic handshake movement. – d8sconz Dec 29 '17 at 14:29