My question is about opening .glb or .gltf files in Blender. I don't see these extensions in the Import options, although Export allows me to create files with either of those extensions.
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an importer could be not yet available, but you could perhaps use this tool to read and convert to importable files https://en.wikipedia.org/wiki/Open_Asset_Import_Library – m.ardito Oct 30 '17 at 21:14
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2Hope someone updates this when an import is available... – Jack Stone Nov 13 '17 at 01:45
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glTF 2.0 import and export are shipping with Blender 2.80 Beta. – emackey Jan 02 '19 at 16:21
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Blender comes with glTF-Blender-IO pre-installed since 2.80.
This is a refactoring of the original Khronos glTF exporter, combined with @Julien's importer. Both of the original projects should be considered obsolete in favor of the newer, combined glTF-Blender-IO project.
The Blender Manual includes documentation on ways to use glTF.
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A more advanced glTF importer for Blender : https://github.com/julienduroure/gltf2-blender-importer
Julien
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1Awesome, I had an FBX with embedded textures, but when I imported it to Blender 2.79 the textures were discarded. I was able to open the FBX in Windows 3D Paint and there textures were their. Windows 3D Paint can save to GLB. With this importer addon, I was able to get the textures. – PoxBox Sep 28 '18 at 04:09
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In short, there's an exporter for the GLTF format from Blender (which I assume you have installed), but as of this moment, no one has written an importer add-on or extended the export add-on to support importing as well. This is why you can export, but have no options for importing.
Fweeb
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1Updated importer/exporter https://github.com/KhronosGroup/glTF-Blender-IO Currently supported – Symon Dec 09 '18 at 10:38