I'm working on weapon reload animations. The magazine bone is a Child of the rest of the gun (I'm using the bone constraint "Child of" in Pose Mode). When the hand removes the magazine from the shaft the magazine should be parented to the hand. How do I switch the Parent bone in the middle of the animation?
Sofar I had to frame-by-frame move the mag with the hand and of course it's never pixel accurate. I have to do like 30 reload animations so I would be glad if somebody could help.