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I have made an animation that does not render properly, it will start to render the first couple of tiles and then just stop completely, not progressing any further. I have visited this other question: Came back to a blender file, now not rendering, and tried that solution but to no avail. My issue is practically identical to that question though.

File: https://drive.google.com/file/d/0Bwc5svs--7yVeXpYWkF2Ry12Q1k/view?usp=sharing

Spatrico
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  • also just figured I'd specify; the fluid is off because it isn't baked, don't worry about that the only issue is the rendering – Spatrico Aug 21 '17 at 07:55

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I tried to render your scene and I have no issues. I noticed "Square sample" was checked so you had to much sample to render. Try to render with "Square sample" unchecked (Properties panel -> render -> sampling).

And just for advise, if you are rendering with the CPU, set the tiles to 16*16 instead of 64*64 it sould be a little bit quicker

GLO
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