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When I tried to set parent with automatic weights my mesh was deformed. What did I wrong?

Not parented parented

Dimcore
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  • I followed this https://www.youtube.com/watch?v=cGvalWG8HBU but with own model – Dimcore Jul 07 '17 at 15:36
  • I looked at this topic but it didn't help me https://blender.stackexchange.com/questions/8458/setting-parent-to-armature-with-automatic-weights-deforms-the-mesh – Dimcore Jul 07 '17 at 15:36
  • blend file here http://dropmefiles.com/KqoH5 or here https://files.fm/f/m2r66sbg – Dimcore Jul 07 '17 at 15:42

1 Answers1

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Your rig is not in its "rest pose". To set the current pose as the rest pose press Ctrl+A then apply as rest pose

Checkout this answer for more details:

Nghillaz
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