1

I'm trying to load tiled Lidar terrain data from here:

http://environment.data.gov.uk/ds/survey/#/survey

and stitch the tiles together. The problem is the tiles are 1000 by 1000 samples and each mesh comes out as 1M vertices which bogs down the viewport.

Is there any way I can build a mesh with a Multires modifier and construct the Subdivision levels in a Python script? The API will let you check if a mesh has a Multires modifier on it but I can't find a way to build one.

theois
  • 11
  • 1
  • https://blender.stackexchange.com/questions/42080/check-if-active-object-has-a-modifier/42081#42081 – JakeD Feb 10 '18 at 16:40

0 Answers0