I'm having trouble finding a good, newbie friendly description of what a keying set is exactly and how it fits into the animation workflow. I first discovered keying sets when trying to add a keyframe to an armature and getting the error "No active Keying Set".
This prompted me to search the wiki which only has a link pointing to the article Animating in 2.5, Getting to grips with Keying Sets, which I found overly complex for a non power user.
When and why do I have to use a keying set, and what is the purpose behind them?


