0

I have a UV Sphere projected at the pole and the UV to a single point smear issue

The issue

I read that this is because blender does not properly map the triangles at the poles. I found that I can "fix" the UV vertices (ouch):

enter fix enter result

Or, perhaps a much easier way is to add a loop cut close to the pole to the VU has a quad instead of a trip to work with. The issue that I an having is; if I try and add a loop cut I can't seem get it to show up between the last edge loop and the pole.

For example I want to to place a loop cut where the arrow is: enter image description here

Is there any way to fix this?

hoss
  • 121
  • 5
  • 2
    Edit geometry there a bit, like beveling that vertex or alike.. If your quesiton is about adding loopcut between triangle fan and edge loop then see http://blender.stackexchange.com/questions/33501/need-a-way-to-do-a-loop-cut-on-a-triangle-fan – Mr Zak Nov 10 '16 at 16:18
  • Vertex Bevel! i knew there must have been a way to skin that cat. Thanks! now do I mark my own question as a dup :) – hoss Nov 10 '16 at 16:22

0 Answers0