is there a way to bypass this openGL support, i just need to run this program on low spec computer in purpose.
or maybe there's another suggestion about what program that i can use with OprnGL 1.3
best regards~
is there a way to bypass this openGL support, i just need to run this program on low spec computer in purpose.
or maybe there's another suggestion about what program that i can use with OprnGL 1.3
best regards~
Blender 2.76 does appear to have support for opengl 1, but i thibk that is the CPU doing most of the rendering, and alot of the lighting is miscalculated when loading projects from newer versions of blender(not sure about older ones)