I've got a bunch of randomly-sized pillars and they are all connected. I want to create an even gap between all the pillars, almost like a city. I can't find a way to accomplish this.
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Scale center points
You can manipulate the center points of the objects by enabling the little icon with the double arrows next to the pivot center select.
By setting the 3D cursor as pivot you'll be able to Scale not the object, but only it's center point location on the needed axis (X firts and then Y in the example shown below):
Carlo
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1Man, just beat me to it. Great gif, tho! – Shady Puck Sep 28 '16 at 22:58


