As the title said, I am working on rendering objects in Blender 2.76b on Mac OSX. In F12, the objects render properly, however, they do not show up in the final render. Ideas? This is for a performance that is coming up soon, any help would be appreciated. ALSO: Yes, we checked for hidden objects. None hidden. No, the issue isn't that objects are overlapping- We have put them on different layers, it didn't help. Lamps are irrelevant, they are all emission objects. This is in Cycles Render. All layers are active. To clarify, when I pressed F12 the image would come out fine. However, when the final render went through, there was only black. EDIT: Good news, for some reason we had to move the entire piece to another scene, for some reason.
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F12shortcut invokes final rendering of the image with compositing nodes and / or sequencer clips applied (if any). How does your situation differ ? – Mr Zak Mar 02 '16 at 17:59