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I'm using geometry nodes to scatter a partially transparent grass image around a plane, and getting weird black parts in the background. Here's what it looks like:

my grass render

this is one of the grass images im using: grass image

anyone know how to fix it?

(also this is my first time using stack exchange, hope im doing this right lol)

K H
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1 Answers1

3

In the Render panel > Light Paths > Max Bounces > increase the Transparent value.

moonboots
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