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I'm using geometry nodes to generate different structures on a flat plane. Here's what it looks like right now:

top-down view of the structures on the plane.

As you can see, all the structures look the same. Each structure is defined by a group of geometry nodes which looks like this:

the geometry nodes that generate each structure.

The plane itself uses geometry nodes that look like this: the geometry nodes of the plane.

I want to vary the height of each structure, but every time I use a random value, it comes out red.

Error with random value node.

I want to use a random value for each structure instance. How would I do that?

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