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I used other ones with the same question but they're not solving my issue. The mirror modifier isn't working, and I've done as much as I can.enter image description here

Duarte Farrajota Ramos
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    Right-click > Set Origin > Origin to 3D Cursor or go into Edit mode and move your object there. – John Eason Jun 10 '23 at 09:06
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    By default the Mirror modifier will use the object origin as mirror axis, for the moment the mirrored mesh is overlapping the original mesh, you need to either move the origin as John suggest, or create an object that will be the Mirror Object – moonboots Jun 10 '23 at 10:10

1 Answers1

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By default the Mirror modifier will use the object origin as mirror axis, for the moment the mirrored mesh is overlapping the original mesh, see:

enter image description here

You need to either move the origin as John suggests (or move the mesh away from it origin)...

enter image description here

Or create an object that will be the Mirror Object:

enter image description here

moonboots
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