I have an issue. I have Particle system and I try to render feathers with Cycle render but some of the feathers are displayed black. Feathers are just a texture on plane. In Eevee render it looks good but in Cycles when there are many of feathers on one spot some of them become black.
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1You need to increase the Max Bounces value for Transparent bounces under Light Paths in the Cycles Render Properties. Here is another duplicate of this question with a visualization of the effect: https://blender.stackexchange.com/q/253028/107598 – Blunder May 02 '23 at 15:41
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Thank you, yup it's bounces for transparency. – wyy May 02 '23 at 17:53

