Working with texturing/shading a spaceship in Cycles when I noticed that the transparent shader isn't being transparent.
And then ship with transparent shader applied:

Different angles shows more/less of the spaceship being in that weird blackness.
Working with texturing/shading a spaceship in Cycles when I noticed that the transparent shader isn't being transparent.
And then ship with transparent shader applied:

Different angles shows more/less of the spaceship being in that weird blackness.