What is a good way to draw a path on a surface in Blender?
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quellenform
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Steve
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1Could you please define what you mean by 'path'? What is it for? What's the context? What are you trying to achieve and why? – Martynas Žiemys Oct 21 '22 at 19:15
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Just for illustration purposes, I want to show that you could walk along any of those "paths"/lines and end up in the same spot as where you started. – Steve Oct 21 '22 at 19:20
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https://blender.stackexchange.com/questions/159028/scientific-illustration-non-photorealistic-rendering-of-sparse-wireframe-with-d – Duarte Farrajota Ramos Oct 22 '22 at 22:35
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In Edit Mode, ⎇ Alt
LMB an edge to select its loop, hit ShiftD
LMB to duplicate it without moving it, and separate it into a different object by pressing P > Separate by Selection.
Do this for both loops separately, so that you end up with two loops in two different objects:
Back in object mode, select one of the loop object, hit ⇧ ShiftA > Grease Pencil > Object Line Art:
Set the color you want in the Line Art Object's material:
Repeat for the other loop object:
As you can see, the red one is only partially visible. To fix this, go in its modifier settings, Occlusion panel, enable Range and play with the End value:
L0Lock
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