I've been trying to make a realtime steerable car with drivers in Blender and it's starting to work but the only problem now is that Blender makes cache when I play the timeline and then when I reset the timeline it doesn't reset the cache.
I cannot steer any more because Blender has already done the simulation and stored the cache and used that instead of doing a new simulation where I change the drivers to steer differently. If I do end up making an animation with this, I would rather keyframe the drivers instead of baking or replaying from the cache.
So my question is how do I delete the cache in Blender 3.2.2? I cannot figure out where to go and also is it possible to prevent Blender from making cache when the timeline runs?