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I'm using Blender 3.0.1 with Cycles and trying to fade multiple objects in and out slowly. All the objects have the same image texture.

I have watched countless videos about it and they all say the same thing, to add a Transparent BSDF and a Mix Shader node to the shading tab. Which it works, but with multiple objects it creates black chunks and weird shadows.

Is there something I'm doing wrong or is there something else I have to do with the nodes?

Duarte Farrajota Ramos
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LinkyDM
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  • https://blender.stackexchange.com/questions/27718/black-artifacts-when-looking-through-many-transparent-objects http://blender.stackexchange.com/q/18857/599 https://blender.stackexchange.com/questions/42023/transparent-textured-planes-produce-black-artifacts – Duarte Farrajota Ramos Jul 08 '22 at 09:03
  • Thank you so much Duarte. – LinkyDM Jul 09 '22 at 01:19

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