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Can someone please explain to me why blender is spending time on empty frames? I literally spent ages reducing the number of frames to less than a half so I can speed up my rendering time. But all that work is just useless because it is just spending time rendering the empty frames anyway? Any suggestion please?

James Sode
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    https://blender.stackexchange.com/questions/15649/can-frames-with-no-animation-be-automatically-skipped https://blender.stackexchange.com/questions/32127/is-there-a-way-to-have-cycles-skip-rendering-alpha/ https://blender.stackexchange.com/questions/48902/how-to-stop-blender-from-rendering-world/ – Duarte Farrajota Ramos Jul 05 '22 at 22:18
  • Are the empty frames scattered through the animation, or are they all after the last frame that you actually want to render? – Titanius Anglesmith Jul 05 '22 at 22:18
  • Sorry I don't understand the question. The empty frames are just parts of the animation which are not keyframed. When I am watching the live render, they seem to be rendering along with th keyframes. I can see the frame count and each frame being rendered. I don't expect empty frames to render so I am just confused why as it is eating into render time. – James Sode Jul 07 '22 at 17:02

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